Reworked Ezreal Is Hella Broken!
A bunch of clips on the newly reworked Ezreal! :)
A bunch of clips on the newly reworked Ezreal! :)
Imma be honest, he doesn't really look that broken to me, he seems like he can kite which he should be able to. Also, it seemed like he just outplayed some of those guys like the Leblanc.
I agree he's not really broken but it was sort of a click bait tbh lol, he's just really good in lane now and has a very flexible build.
The ez rework in my opinion was done right since his kit is 90% skillshots he should get rewarded for landing them.
High skill cap champions should have a huge damage potential since they require you to spend a lot of time learning how to be good with them.
Think of it as getting rewarded for putting in the time to learn a difficult thing.
[{quoted}](name=Smokin Penguin,realm=NA,application-id=EBBIvmVK,discussion-id=2ldEtTqw,comment-id=0001,timestamp=2018-10-17T18:49:26.338+0000)
The ez rework in my opinion was done right since his kit is 90% skillshots he should get rewarded for landing them.
High skill cap champions should have a huge damage potential since they require you to spend a lot of time learning how to be good with them.
Think of it as getting rewarded for putting in the time to learn a difficult thing.
Only 1 ability changed, so he didn't really get a gameplay overhaul. It was 90% just visual and sound updating for him.
Ok, for all intensive purposes lets call it a quality of life update instead of a rework...
High skill cap champions should have a huge damage potential since they require you to spend a lot of time learning how to be good with them.
That's one of the worst things you can do for the balance of a game. Eventually, when you hit the top level of play and have a situation where both players have mastered a champion - one should not auto win "From a champions difficulty alone". Stat checks should never win games.
Remember the last time they decided to increase a champions damage based on difficulty? We had Zoe at launch being able to destroy anything and have 10x more at her disposal "Because of difficulty". That got reverted fast.
It causes more problems down the line vs true balance.
What i meant by that was that a difficult champion should be able to do more damage than a simpler champion since it would be pointless to play a difficult champion put effort into learning said champion and do the same amount of damage as simple beginner type champion.
What i'm saying is that you should be able to do MORE damage not oneshot people from fog of war...
Yep, I totally think it was done right, maybe the W refunds a bit too much mana but overall its a very good change imo, feels so much better in lane, combos feel much smoother and the dmg output is good but u have to hit ur stuff so it doesnt feel like u cant counter it, also it provides Ezreal with more flexible builds which is also something I enjoy alot. :)
Is this a SoloRenektonOnly video?
LOL, no sorry its my video, not as known but maybe u'll enjoy it... (i didnt get the joke but i guess thats clear already)