[Item Suggestion/Concept] Mark of the Horseman
A new item implemented specifically for the champion Hecarim
This item would follow a similar concept to that of
's
whereas it can be upgraded with different stats for different abilities
Mark of War: +50 Attack Damage +10 Armor Penetration Ability Upgrade for Rampage: Increase range of AOE by 100 Increase maximum stacks of Rampage to 3 instead of 2
Mark of Famine: +400 Health +100% Health Regen Ability Upgrade for Spirit of Dread: Increase healing from 20% to 50% of damage and remove cap on monsters
Mark of Pestilence: +40 Armor +40 Magic Resist Ability Upgrade for Devastating Charge: Causes a trail of poison to follow behind Hecarim during his charge dealing damage over the next 3 seconds and decreasing enemy armor and magic resistance by 15%
Mark of Death: +100 Ability Power +10% Cooldown Reduction Ability Upgrade for Onslaught of Shadows: Increases fear length to 2.5 seconds if Hecarim lands directly on a target. If a feared enemy is facing Hecarim during his onslaught, their damage is decreased by 15% for the next 5 seconds.
Adaptation to Hecarim's skin based on chosen mark Mark Chosen and Color Change War Red Famine Black Pestilence Green Death White