New Mastery idea: Loose change
So here is the concept. In the utility tree there is a mastery called loose change where if you walk into a bush you get 5 gold, this only works the first time you enter that bush, if you enter that bush again you would receive no gold. It would be great for supports to keep up with gold in early game, though amulet coin is pretty much this but for every minion kill i think this would be a cool mastery that could help with some kind of gold advantage.
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