Possibility for Yorick rework.

BakedBuddha7·9/29/2015, 7:27:18 AM·1 votes·382 views

I had this thought when reading about the team is having some troubles finding something that sticks with Yorick for a rework. Someone has probably already suggested this idea, but I figured just in case why not throw it out there and see if it helps.

Have one of his basic abilities (Q,W, or E) work similar to Azir's W, where he can summon Ghouls on CD, but have the CD be appropriate so he can't summon too many at once obviously. And of course, they would get stronger the higher the level of the skill.

His other 2 basic abilities could be used to buff his active Ghouls, similar to Sona's songs, but only for his Ghouls. Whether they would be active for a limited amount of time, or constant while draining mana is up in the air. Now I don't really know if you're looking to keep the same general Ghoul abilities or shift them to something else, but that could be worked on as well.

For the the ultimate (R), I was kind of considering leaving is basically as it is, just making it clear as to how it works, or when someone has been ulted, both for the player it gets used on and for the enemy team. As his ultimate seems a little lackluster, at least from the situations I have seen it used, while the Revenant persists, or while the target lives after Reanimation, if could buff his CURRENT Ghouls but not any summoned after ult has been activated.

Overall, this would still give him, I think, the identity as the Gravedigger, while fleshing out his abilities more, keeping his lack of hard cc, and his lane power he currently has. Also he still wouldn't have any sort of gap-closer/escape if his target gets away, he gets ganked, or gets caught out.

0 Comments