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Exporting 3D model from Maya, back into LoL

Kinos Pet Alekto··3 votes·1,196 views

So, I've imported the Pax Sivir .skn file to Maya and made some basic adjustments. Now I'm ready to export it and install it in game using SIU. I overwrote the original sivir_pax.skn file (or at least I thought I did) and selected it among my files to add my custom skin. I ran a custom game to test the new model, but I didn't make it past the loading screen because the client crashed. It told me that the file 'Sivir' was missing. I don't know how to fix this. I'd appreciate any help!

3 Comments

Sir ArmaMalum2 votes

Running a repair will get the original file back and the game playable. Not too sure how to do that and keep the custom alterations though, sorry.

Kinos Pet Alekto1 votes

Yeah, fixing the game wasn't the problem, I fixed that in 30 sec hey. Just really need advice from someone who is experienced working with this to help me out. I messaged Yurixy crosses fingers

DrCyanide1 votes

I haven't looked at the files (and I'm not at my computer to check on my install), but is/was there any metadata in the original file that your modified version doesn't have?

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