[Game Mode Concept] Trap Havoc!

Wyverness·6/1/2014, 4:42:15 AM·1 votes·837 views

In the darkness of a seemingly never ending dungeon. 10 summoners fight to the bitter death overcoming traps and monsters to accomplish the simple goal; Kill or Be Killed.

The idea of this game mode is that 10 players ( 5v5 ) start on a small spawn fountain with no heal on a square map is rigged with various traps and monster spawns. The Goal to beat the game is to get 1000 points before the enemy team. There are no nexus minions and everything is in the fog of war outside of you and your allies vision.

You obtain points in two ways: Kill Enemies, Kill Monsters.

Any champion kill gives 50 points. Each monster Has different point amounts and additional buffs to the whole team

Elder Lizard: 25 points, 100 gold, and red buff.

Ancient golem: 30 points, 80 gold, and blue buff.

Spectral wraith: 35 points, 60 gold, and Purple buff (Attacks reduce targets armor and magic resistance per hit)

Dragon: 100 points and 300 gold for all team members.

Now that the points are out of the way lets talk traps.

Spike Trap: Roots any champion who steps on it and deals true damage.

Flamespitter: When a champion steps in front of this trap they take magic damage per second as long as the stay in front of the fire.(they take damage for a couple seconds after)

Abandoned Turret: Shoots any champion(they take more damage per hit like a standard turret)

Spider Web: Slows all champions inside the area.

True Bolt Shot: When a pressure plate is stepped on an arrow is fired straight until it hits a champion deals physical damage on hit.

Essentially the way that you would win in this game is by communicating with your team to make awesome plays. Each person would have a selected job to assist the team as a whole.

Blocker: This is a role that is meant to set up near a trap and create a save haven for your allies insuring safe escape routes. Notable champions for this role are Heimerdinger, Teemo, Zyra.

Ganker: Typically this role would ambush enemies when attempting to push an objective or trying to gank your allies. Notable champs for this role are Zed, Nidalee, Skarner.

Jungler: Quite simply, Get objectives. That is this persons job. Notable champions for this role Fiddlesticks, Nunu, Shyvanna.

Hunter: This Role is the engine for this game type. Their job is to Hunt down other champions (notably blockers) and put pressure in lanes to reduce roaming areas. Notable champions for this role Lucian, Ryse, Jax.

At the moment this is just a raw concept for a game type but I am excited To hear feedback for this idea. Constructive criticism is appreciated and maybe it will inspire some Rioteers!

2 Comments

hugsabugs6/2/2014, 1:34:51 PM1 votes

The points are got a little too fast i think. I mean, 20 CHAMPION kills and its over, and the jungler would get so many points killing jungle minions.