General Ideas for improving the early levels for new players
This is my first post ever on forums or boards, and im excited to see how it turns out.
BUT ANYWAY, I completely agree with the rune combiner being fixed. And everything having to do with getting rid of tier 1 and 2 runes. The whole concept of them is literally just to get new players to waste ip on them forcing them to play more to get ip for better runes because everyone says they are so amazing. I know because this happened to me.
Also, I think that the whole 400 rp we start with is garbage. It gives you false hope because literally all you can get with it is a 3150 champ on sale or a crappy 260 skin. I think we should either start with one free champion or 975 rp. It's the only sensible option. Giving someone that little rp to start with doesn't promote buying rp, it promotes being pissed at not having that much rp. Maybe one free champ would solve this problem. Of course, exclude difficult champs considering they are new, such as Yorick, Azir, etc.
Also, I'm not sure if this has been mentioned, but I think the whole tutorial system should be throughly reworked. I know from personal experience, if I didn't have friends who played the game i would definitely have quit because the tutorial taught me nothing. I think up until level 5 you should be going through tutorials with other players that teach in group sessions. WHICH LEADS ME TO ANOTHER IDEA. When people get banned, it just promotes people to test those barriers or it doesn't solve anything. Maybe you should have like a community service thing. Where they can only enter like a "Mentor" queue until their ban has been lifted, where they have to like guide a newer player through their early levels. I'm envisioning from levels 5-10 players who request help (ANOTHER OPTION TO IMPLEMENT), will have a mentor (banned player seeking to lower the time of their ban) who coaches them throughout their game, telling them what to build, what to work on, and what to do, kind of like a personal message system. After the game, the new player has to like vouch for the mentor saying they did their job, so they can't mentor a game, but give crappy advice or no advice, and get a reduced ban. Mentoring games lowers your ban by x amount of hours for each game, but it is optional. It would reduce the amount of worse behavior, as watching over people will get rid of bad blood and it makes the time that they are banned not worthless time or time that they just can't play. It gets people more involved with the game. BUT MOST IMPORTANTLY IT HELPS THE NEWER PLAYERS GET ADVICE FOR GAMES IN THE FUTURE AND HAVE ADVICE TO GO OFF OF TO HELP THEM LEARN. I think the mentor system would be a viable option as long as it wouldn't be exploited.
I would appreciate upvotes not just to get upvotes, but more to help more people see this and give advice to my idea so I can edit it before I pitch the official idea to Riot. I appreciate it if you read this far! Have a wonderful day fellow summoners!