League of Legends + DnD?

Abandonation··5 votes·2,181 views

Me and my friends are wishing to do a League of Legends D20 idea for DnD. Whenever I ask about it, players assume the wrong idea that "every creep and turret attacks and gets stats, etc.". They are wrong. What I'm assuming is a lore based world of Valoran to be explored and dungeoneered. There are so many social interactions to be made and discoveries to unfold. The champions of League of legends also could make some canon entrances in the world as your hero adventures from town to town. That's why I was interested in a Valoran D20 or something of the sort. League of Legends lore inspired Dungeons and Dragons. I am interested in developing it if I could get help? (also, I was iffy on what forum this would go under, I hope I made the right choice. If not, admin may move the thread)

24 Comments

CupcakeTrap2 votes

Try checking in with MrKarato (NA). I recall that some Factions people were putting a Pathfinder campaign together. If you can't reach MrKarato, then someone in the Factions chat should be able to direct you.

Astral Zephyroro1 votes

Id love to help! How would you like to set this up?

Thunder Dreamss1 votes

What are you looking for here?

It's not hard to run D&D or another system in the setting of Valoran, if you're only interested in the setting. Just read up on the setting, decide how you want to present it, and go.

The bigger work comes if you want to actually modify or write a system for this game. In that case what is the scope of the project? Do you just want some custom classes for D&D? Do you want a whole new system that better represents the setting of Valoran?

Pobbes1 votes

I could assist as well, but the scope would have to be well defined. Are you simply looking for lore references so that you could just put a D&D game in valoran? Are looking to create a campaign setting based off of Valoran and its themes with custom classes, items, races (yordles)? Are you trying to make a d20 game system which will make you feel like one of the champs from league (new classes, abilities, power systems)? What version of D&D would you want to be basing this system off of?

Not trying to overload you, just hoping to provide some direction so it could accurately be achieved.

Abandonation1 votes

I could assist as well, but the scope would have to be well defined. Are you simply looking for lore references so that you could just put a D&D game in valoran? Are looking to create a campaign setting based off of Valoran and its themes with custom classes, items, races (yordles)? Are you trying to make a d20 game system which will make you feel like one of the champs from league (new classes, abilities, power systems)? What version of D&D would you want to be basing this system off of?

Not trying to overload you, just hoping to provide some direction so it could accurately be achieved.

Hm, I had some ideas plotting where say.. Instead of creating a type of class that every champion would under their own.. I decided that maybe (as an idea) perhaps they could use the whole "primary-secondary" thing champions have in-game. Such as, assassins could get this trait, as tanks would get this. Pretty much all 'type' determined in Team Builder. Fighter, Mage, Assassin, Support, Tank.

Like, maybe the player would decipher what their primary role is and secondary. There would be advantages to choose only a primary (with no secondary) as the type determines the general idea of ability type capable of using. Also capable of customizing the idea of their character. Each canon race would have it's traits, etc. But if you are building a human, Mage-Assassin (just a random example). You would benefit from some AP usage (and yes, an AD, AP system). But say you use some type of shamanistic surge of..idk..earth.. at the enemy. We will have stats available for something of such nature that the DM would primarily detemine such usage.

and no, lore is not a problem with me. I love LoL lore and I can deal with it really.

Abandonation1 votes

Also, A player wishing to join had an idea for an 'ultimate' ability. Something around the nature of a daily power really, he had an idea for an ult called "story end" where he harnesses each generic elemental, intensifies it above the enemy and as a final spark begins to develop as a vertical cone shape, it would burst. That for example, we cannot simply assume such power could be used an be like, "oh.. well your character, if it uses shark-nado as an attack, it does xdx+INT or something". We'll generalize it I suppose so it is very custom suited to the player's imagination

Pobbes1 votes

Also, A player wishing to join had an idea for an 'ultimate' ability. Something around the nature of a daily power really, he had an idea for an ult called "story end" where he harnesses each generic elemental, intensifies it above the enemy and as a final spark begins to develop as a vertical cone shape, it would burst. That for example, we cannot simply assume such power could be used an be like, "oh.. well your character, if it uses shark-nado as an attack, it does xdx+INT or something". We'll generalize it I suppose so it is very custom suited to the player's imagination

Alot of what you describe sounds like it could be easily done with 4th edition D&D. They have the at-will or per-day powers in the way that works very much like league. They also have that paragon path abilities that could more suit roles in the way League uses them. Have you considered using this as a base?

Abandonation1 votes

Also, A player wishing to join had an idea for an 'ultimate' ability. Something around the nature of a daily power really, he had an idea for an ult called "story end" where he harnesses each generic elemental, intensifies it above the enemy and as a final spark begins to develop as a vertical cone shape, it would burst. That for example, we cannot simply assume such power could be used an be like, "oh.. well your character, if it uses shark-nado as an attack, it does xdx+INT or something". We'll generalize it I suppose so it is very custom suited to the player's imagination

Alot of what you describe sounds like it could be easily done with 4th edition D&D. They have the at-will or per-day powers in the way that works very much like league. They also have that paragon path abilities that could more suit roles in the way League uses them. Have you considered using this as a base?

I was actually very much considering the 4th edition. I've only ever played 4th, 5th, One Piece D20, Naruto D20 and a little pathfinder. So I suppose I'd be comfortable with sticking the base into 4th edition.

Pobbes1 votes

Also, A player wishing to join had an idea for an 'ultimate' ability. Something around the nature of a daily power really, he had an idea for an ult called "story end" where he harnesses each generic elemental, intensifies it above the enemy and as a final spark begins to develop as a vertical cone shape, it would burst. That for example, we cannot simply assume such power could be used an be like, "oh.. well your character, if it uses shark-nado as an attack, it does xdx+INT or something". We'll generalize it I suppose so it is very custom suited to the player's imagination

Alot of what you describe sounds like it could be easily done with 4th edition D&D. They have the at-will or per-day powers in the way that works very much like league. They also have that paragon path abilities that could more suit roles in the way League uses them. Have you considered using this as a base?

I was actually very much considering the 4th edition. I've only ever played 4th, 5th, One Piece D20, Naruto D20 and a little pathfinder. So I suppose I'd be comfortable with sticking the base into 4th edition.

Great! I think we should do that then. Let's ask the people here to start converting some league stuff into forth edition. We can go on the idea that low cooldown type abilities would be at-wills. Medium cooldown abilities would be per encounter, and ultimate abilities would be per-day.

Now, I think how we should proceed is finding out where you intend to start the campaign and convert some of the things from that setting into 4th edition so that we can have some ideas before we tackle any type of new classes or anything right now. So, can you pick a location in Valoran where you intend to start and maybe we can make some monsters and maybe one or two of the local champions into 4th edition characters? I think that would be a great place to start. You may want to make a googledoc or something where the other people who responded to this thread can all work together on things.

Abandonation1 votes

Sounds great, I'll hop to it. Add me on skype? Tunika04. You'll find me. Say it is you and you're from the LoL Boards, it's my youtube skype

Pobbes1 votes

Sure, I'm not on skype very often, but I have used it for IM from time to time. I've been out of town for a few days, but I will add you tonight. I think it might be a good idea to reply to couple of the other posts here on the board to get a few more people attached to the doc and working. I mostly have been able to respond really well to you because the notifications keep popping up when you reply to my comments.

LivingShdw1 votes

Some characters, like Warwick wouldn't be hard. WW would pretty much be a werewolf stuck in hybrid form. As for some of the more exotic options, I would say that you should look at abilities and creatures of about the same CR and modify their abilities to fit the character.

Example: Xerath

Start with the base elemental stats for a medium sized elemental.

http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental/elemental-fire/medium-fire-elemental

From there, make the following changes.

Type -> Outsider (Elemental, Arcane)

Remove "Burn" change to Arcane Touch. Pretty much just give it Magic Missile x/day depending on HD.

remove elemental fire traits, replace with Spell Resistance (low, we don't want him to be absurd)

Adjust feats/skills as you want.

And just add Wizard or Sorcerer levels as needed.

ModCaptainMårvelous1 votes

Hey I did something like this once.

Astral Zephyroro1 votes

This sounds like it could be pretty fun, when would you like to start and how would you like to organize?

Astral Zephyroro1 votes

Are you guys going to need any help setting up the google doc?

Astral Zephyroro1 votes

Tunika, are you good with using a spredsheet document or do you just want the normal word doc?

Abandonation1 votes

Any is fine, really it is the preference of my accomplice in creation. Assuming you are in.

Astral Zephyroro1 votes

Here ya go

Its blank but since its open to all at the moment I dont want to have some troll decide to delete it, If you would drop me an email address in the Doc (Gmail please) I can fix the permissions so we dont have to worry bout it. Ill be checking periodically throughout the day

Abandonation1 votes

I added my hotmail, It should work just fine

Nsane1 votes

Here's something you might want to think about using. I was in a couple of groups using this until they both fell apart because the DMs got too busy. http://roll20.net

It's free and really quite handy.

Abandonation1 votes

I use roll20, infact. Im in call right now for a session :P I use it all the time, most likely will host games here too

Tannhäuser Gate1 votes

Just quick advice, if you haven't started would be to look for help on setting up the entire d2220 rules and world, would be to go to giant in the playground

Astral Zephyroro1 votes

Hey Pobbes, could you maybe hit me an invite in game or shoot me an email? Id like to make it permission based as stated earlier and need an email xD I had a good bit going but no idea how but my doc crashed and did not save it :( anywho i could definitely use some help!

Astral Zephyroro1 votes

@Tunika

Can you try to access the doc again? Im not sure if its set back up for you to be able to get back in.

More from Community Creations