League of Legends project : Living Card game

Hemejef·7/1/2015, 3:46:06 AM·3 votes·1,272 views

Hi everybody!

I'm a student Game Designer and I am working on a card game inspired by league of legends. The game will be a (free) Print&Play, 1v1, 20 minutes teamfight where 5 champions fight against 5 other champions. Right now, I have almost everything ready for a first prototype, but a problem came forward :

Some cards represent champion's abilities, items and summoner spells. I was thinking of using the icon shown ingame as the art assets on each of these cards. Unfortunately, I can only find these icons in a 64x64 size, which is way to small.

Here are the solutions I could think of :

  1. Re-draw all icons to the right size using photoshop or Illustrator (there are above 700 of them and I am not paticularly good with this software)
  2. Use an In game screen shot and edit it so that it shows the relevant ability as best as possible (could be problematic with some abilities. Try taking a screen shot of item 3075 , summoner 4 or Master Yi's Wuju style)
  3. Hope that someone else has a better Idea or knows where to find High resolution versions of all of league's Icons.

Thank you all, I will keep you informed on the developement of the project and share some visual stuff next time!

Greetings,

Hemejef

6 Comments

rito rydel7/1/2015, 4:58:26 AM1 votes

I think that this is a great idea, but please make it so there are no infinite combos, those things are the worst.

Master Pendragon7/2/2015, 3:50:24 AM1 votes

Your idea sounds really interesting! Have you tried using Google images search? If that doesn't work, what I would do is tinker around with Photoshop to get the best possible resolution even if you have to paint in some colors.

Hemejef7/3/2015, 6:50:04 PM1 votes

Hello again, I'll soon try to post a Pitch document to let you preview how the gameplay will be!