(Experimental game mode) The TRUE All Random All Mid

Illrunyou··7 votes·3,478 views

So with the new One for All coming back I was having a conversation with some of my close friends and thought hey we all play ARAM a ton, but I want to see a true "ARAM" game. let me explain.

In this mode you would have your champion randomly selected. Nothing new there right? Right...but here is the super random part. Once in game the traditional skills would also be random. I'm not talking getting Teemo with all of Vel'koz moves but every move "Q,W,E and R" all from a random champion! I know this would probably be a programmers nightmare but would really bring a true feel of "Random" to the game mode ARAM. What do you all think?

32 Comments

RiotRiot Girl10 votes

LET ME PLAY THIS!!!

hugsabugs1 votes

The main problem would be that all abilites are designed for specific skillsets. Total chaos, as well as the fact that some characters (think riven and garen) have NO MANA

RiotRiot Girl10 votes

Yeah: TOTAL CHAOS... All I hear is MORE AWESOME. I mean, specialized game mode, not like normals or ranked or something. If I am on a losing streak this is the exact thing I want to play to shake it off, I mean after U.R.F. mode.

hugsabugs1 votes

I guess xD

hugsabugs1 votes

But what about healthcasters and champions that just plain have no mana?

RiotRiot Girl6 votes

Playing for the lolz man, its like ARAM. :)

4inviso9974 votes

I agree with it being a programmers nightmare but I think it could also be tons of fun. I really like the idea of having random abilities. Nothing better than thinking of teemo with malphites unstoppable force.

ModCaptainMårvelous4 votes

There's actually a version of this in DoTA2 called ability draft where you Frankenstein a creature together out of 3 normal abilities and 1 ultimate.

Some heroes are disabled but I am ALL for putting this mode into existence in League.

Dvolt1 votes

To be fair, the heroes who are disabled generally have a goodish reason for it, as far as I care. Seriously, I don't need to 5v9 against 4+ Carries with tanks to back them up.

...As you can see, I hate Meepo, but I'd prefer him over Teemo.

ModCaptainMårvelous2 votes

Yeah, I feel you. Granted, a mode like this says piss off to any semblance of balance but I'd still love to see this in League.

Sightless661 votes

Everyone who is disabled either has 5+ abilities or is Meepo. Everyone else is actually fair game.

Elphrihaim4 votes

I WOULD BE SO TROLLED

THAT I WOULD PLAY AGAIN.

Gurei Fullbuster3 votes

WTB > Ability Draft.

(want to buy)

WV MrShadow2 votes

you can play this mode in DOTA.. nothing new .

Illrunyou5 votes

you can play this mode in DOTA.. nothing new .

Who plays DOTA.... ;P

bzhen09151 votes

My friend who loves Dota will hate you for saying that XD

ChaosThief1 votes

Is big joke friend. Understand good friend, that we mean no ill will. Friend.

bzhen09151 votes

Hate as in like playfully hate. Not ACTUAL hate lol.

ChaosThief1 votes

You don't come off that way friend! :)

WV MrShadow1 votes

oh well. still a lot. everything starts from DOTA.

Frayace2 votes

yes please

Name Error2 votes

I WOULD LOVE TO PLAY THIS WILL ANYONE RIOT PLZ MAKE THIS GAME MODE A REALLITY AND MAKE IT PERMANENT!!!

Nine Ravens2 votes

It seems like it could be a lot of fun. There are certainly quite a few design and technical challenges to overcome though.

A lot of champions have abilities that are individually pretty bad alone but have additional effects when combined with another of their abilities. For example all of Brand's abilities have a bonus effect when combined with his passive. His Q especially is pretty meh if you don't have the ability to get the stun effect. Similarly, it might be possible to get Cass's Twin Fang and no poison for resets, or to roll Yasuo's ult but no displacements on the team and not ever be able to cast it.

How much of an issue this is depends on whether you're rolling abilities from the entire champion pool, or just those of the 10 champions that were selected in each game. Even so, Karma and Syndra's passives become non-functional without the abilities they're tied to on the same champion, and Karma and Heimer's ults also don't do anything without the right corresponding abilities.

Another potential pitfall is the transform champions. Their ultimates don't do much besides flip from ranged to melee without the champion having the other abilities they're supposed to have. And if you rolled Jayce Q for an ability, do you get To the Skies! or Shock Blast? One potential solution is to assign additional Q/W/E abilities to transform to if a transform ultimate is selected. So if you roll Jayce's ult, you could get Fiddlestick's Terrify in one form and Sona's Hymn of Valor in another.

The biggest issue may be how to deal with different resource systems. Most champs use mana, but there are several champs that spend energy instead, and some that spend no resource (or only health) to cast their spells, and a few other scattered resource types. Do Lee Sin or Katarina get to use mana abilities? What if you roll both energy and mana abilities on the same champ? This one I don't really know what to do with other than either eliminate non-health costs and resources entirely, or try to convert all abilities to mana costs and give all champions mana pools.

Still I would love to see the hilarity if you start with Caitlyn and roll Trists's Passive, Jinx's Q, Kog'Maw's W, Kayle's E, and Twitch's Ult (that's up to 1888 range at level 18.)

kayakninja1 votes

I feel like you would need to just block off certain champs/abilities. Were it me, I'd block off transform ults and put both forms' abilities in the pot separately, and then remove certain abilities that require others to function. After that, maybe put health and manaless champs in one pool, energy-based ones in another?

I'm very curious how the files are structured for the champs, though. That could put the difficulty of this anywhere from "challenging" to "near impossible," unless they wanted to put in a separate file that had all the abilities already in it.

hugsabugs1 votes

Ouch.

Cerbearus1 votes

Not a new idea, but let me tell you is it fun. Back in the day with Wc3 we had all kinds of stuff like that. Custom Hero Arena all random mode was hilarious. (unbalanced as all fuck but hilarious) Any of the Hero Arena games were very fun. Wc3 had a lot of silly things like this just because of how it was built, it was easy to do silly things.

Meep Man1 votes

Q- Tristana Jump W- Aatrox Jump E- KhaZix Jump R- Malphite Ult

Strunch3331 votes

No, use a Kass Ulti

Strunch3331 votes

What if you got something bizarre (I know everything would be anyways) and get a Nidalee Q, Jayce W, and Elise E with a Shyvana ult? Also, how about casting animations when say your teemo does not have a spear to even throw?

Asdeft1 votes

But a lot of champion abilities interact with other abilities/ passives and would be rendered less effective. Like Brand's abilities or Diana's Crescent strike.

Illrunyou1 votes

Wow almost 100 votes and basically 90% say yes! Come on Riot make one hell of a game mode for us to play!{{summoner:2}}

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