Skip to content

How a Sandbox Lobby could look like (someway "RITO pls")

TheSkimek··81 votes·12,953 views

After reading some posts about a "sandbox" gamemode, that RIOT should add, i figured they would have the technology, but no idea how such a custom game lobby could look like. (don´t be so serious Shaco ). So after several hours, i am happy to deliver you a template for a custom game lobby on the last day in 2014!

Everything should be self-explanatory. Just a little note to the "Banned Champs" part: This is meant to give the owner of the lobby the ability to ban champs beforehand, that otherwise would be "uber-op" with the given settings of their lobby. You still will go through the usual ban phase, when Draft mode is selected.

Link to imgur: LoL Custom Lobby

NOTE: I am no Photoshop Pro. I did this in about half a day. There is much to be improved. Every constructive criticism and feedback is most welcome. I see if i will change stuff up to make it better. Also: English is not my native tongue so forgive me my grammar and other mistakes i might have made

Anyway i wish all and everyone a happy new year and good luck in 2015 and the fields of justice! Revive

Greetings

TheSkimek

43 Comments

DWT1234520 votes

Riots future response to this:

I would have 5 attack speed as vel koz just to see how cool it looked!

Trust me, whenever a great idea makes its way onto the boards with a ton of upvotes, riot just gives us an obscene comment instead of any feeback.

ModCaptainMårvelous6 votes

To be fair, not every Rioter can do this sort of thing. Often a rioter commenting on it is someone from, say, business or QA or whatever. They like the idea, they just can't do anything about it other than forward it.

EMOFRATPARTY1 votes

Also, this would involve A LOT of game development. There's a difference between using an engine and making engine tools publicly available to 60M+ people in a client.

Not saying it wouldn't be cool, just to realistically approach the idea.

oxygen bandit2 votes

{quoted}

Also, this would involve A LOT of game development. There's a difference between using an engine and making engine tools publicly available to 60M+ people in a client.

Not saying it wouldn't be cool, just to realistically approach the idea.

much like almost every other aspect player experience, dota 2 does it perfectly fine

TheSkimek1 votes

{quoted}

Also, this would involve A LOT of game development. There's a difference between using an engine and making engine tools publicly available to 60M+ people in a client.

Not saying it wouldn't be cool, just to realistically approach the idea.

I dont think that would be A LOT game development, as they already have the code to alter many aspects (like CD or Ability Costs). Sure some works is always involved. But it shouldnt be that difficult to publish something like this imo. I have faith in Riot to do so :)

Junkο1 votes

Maybe if LoL wasn't coded like shit according to a lot of Riot employees

EMOFRATPARTY1 votes

according to a lot of Riot employees

As evidenced...where?

Junkο1 votes

A rioter employee said in a recent discussion (or months ago cause time flies for me and i don't notice) that the game code is "messy", which is why most bugs we see happen.

EMOFRATPARTY1 votes

Yeah, any code exceeding 1,000 lines that isn't written by John Carmack is going to be messy in some capacity. Code is inherently messy.

Ligerzz9 votes

Overall, i feel this could actually be quite useful in terms of practicing with new mechanics and changes, as well as having a laid back, awesome game with OP stats and additional options (you had to put U.R.F in there lol). I've always wanted custom to actually be CUSTOM, not pick a map, pick a mode then BAM.

Nice work +1

TheSkimek6 votes

Same here. For example with the "Start Level" and "Start Gold" option you can try different builds and skillshots for the lategame without having to farm for it 10 minutes long. And on the other hand you still have the freedom to play with your friends how you like it, see "Friendly Fire" where i thought about the option to activate it and play a FFA game or change it to the option so it will subtract from your killcount when you kill someone from your team :)

Rikari3 votes

Make it an offline version for when NA is N/A

Old Man Teeto3 votes

Riot is too incompetent as a video game producer to actually put something remotely close to this into effect.

They can't even make Replays after years of work on them when other games have had them since launch.

Masochist2 votes

Never going to happen.

It'd make too much sense.

Why put any extra effort into anything when you can make tens, hundreds of millions month with minimal effort?

Best Darius KR1 votes

I support this

nuf said i think

Meanie401 votes

I see what you did there... (URF preset) :)

Kuma No Neko1 votes

they shouldn't make this just to deny "le give back the 3rd worst game mode xdd" people other than that it's great

MeesterMoo1 votes

The only thing is, with the minion counts and everything, this could get EXTREMELY laggy.

DrCyanide2 votes

So what? It's a custom game, most likely between friends.

Riot already encourages dodging for Team Builder if you don't like your team, I'm sure they could encourage dodging for Custom if you don't like the settings.

League of Potato1 votes

Why would you dodge your own custom game? That literally makes no sense.

DrCyanide1 votes

Theoretically, anyone who's not a friend who want's to play custom games would use the Join option, and might dodge.

ImHerVoice1 votes

The quote is "why so serious" .... Casual :^)

TheSkimek1 votes

Lol.

(don´t be so serious Shaco ).

It wasnt even intended to be a quote xD Just took Shaco cuz insane clown. I forgott his quote xD

DrCyanide1 votes

Beautiful! I see only one problem with these screenshots....

... you make me want to play with those settings right now item 3070Amumu

Fiona1231 votes

i love this but I don't think they will make it

WafflesTheEpic1 votes

He brings up a good point in the 3rd picture... we need a "friendly fire - on" game mode.

EMOFRATPARTY1 votes

At least you banned Teemo...

StegosaurusToast1 votes

i wanna see MS Rammus without the 490 MS 1/2 cut

MrBuffington1 votes

Friendly fire would make certain spells (Lulu's Whimsy, Nami's Ebb and Flow, etc) very odd

TheSkimek1 votes

{quoted}

Friendly fire would make certain spells (Lulu's Whimsy, Nami's Ebb and Flow, etc) very odd

So? Its just a fun gamemode. The Friendly Fire option was intended to have 3 settings:

-Inactive: Just normal setting, where only attacks on enemy can lead to kills.

-Add: Kills of your "friends/teammates" will add to your killcounter. For something like a FreeForAll game.

-Subtract: Kills of your "friends/teammates" will subtract from your killcounter. Just to let people think more about what they do. Can maybe help for practicing skillshots, as you wont be able to "just throw them at random", but have to really be sure you will hit an enemy.

Its just for fun. Many things will feel odd with certain settings.

MrBuffington1 votes

No, I mean do these spells deal damage or help? I guess if they're still allies, they still have the allied effect?

TheSkimek1 votes

Oh i see what you mean. Well when u have "Add" set (so it will count the kill) it will still damage everyone (FreeForAll) and only give you the positive stats. When set to "Subtract": I can imagine it to still apply positive effects to your teammates (heals, speed-ups), if the spell has these. If not it will just deal damage like it was an enemy.

I see your concerne about this. I am sure a rule can be defined to tell how abilities interact with "teammates" when Friendly Fire is active. And you are not forced to use that setting anyway :)

MrBuffington1 votes

Yea, I guess there's a way to figure it out, I was just bringing up some spell effects might have to be tweaked if friendly fire is enabled

Spacesuit Spiff1 votes

Love it. You should also add settings for the jungle, specifically Drag/Baron initial spawn and respawn times, so you can practise soloing them/stealing them from your friends

TheSkimek1 votes

{quoted}

Love it. You should also add settings for the jungle, specifically Drag/Baron initial spawn and respawn times, so you can practise soloing them/stealing them from your friends

Going to add this to the list of improvements :)

Cybersquirrell1 votes

this is amazing i just wish rito would notice great ideas like these and atleast respond on why or why not it would work

DrNova1 votes

I like this simply because of the triple Teemo ban. Upvote

SirFeedselot1 votes

But if you do that how will Rito dangle bits of enjoyment in front of us every once in awhile during big skin sales?

Never gonna happen.

Xorea1 votes

I just see no point in sandbox, than that "what if..." idea.

TheSkimek2 votes

{quoted}

I just see no point in sandbox, than that "what if..." idea.

And whats the point of the U.R.F mode or Hexakill? Thats right: "what if..." Some people enjoy experimenting/playing around with settings that usually are restricted. Thats fun :)

kitcat3001 votes

This would be good for testing bugs too.

EX: testing a bug with an ult, you can just set it to level 6, and max the CD so you can get repeat results faster.

Prospector Pete1 votes

Brilliant!

Probs feeding1 votes

This would be really fun for custom game modes like hide and seek or ultimate bravery. 😍😍

More from Community Creations

More by TheSkimek