Champion Idea: Izzy, The Corrupted Chain
Jungle Izzy ,The Corrupted Chain
Passive (Corrupted mind) – with each time she kills a unit Izzy’s mind becomes more corrupt gaining damage Minions/monsters: 0.05 /0.1/0.15 AD scaling with level 6/11/18 Champion kills/assist: 0.5/2/3
Q :(Corrupted Chain) – Izzy slings her chainaxe in a targeted direction (does not go through minions). If the chain hits a target a soul link is formed between Izzy and the champion for two seconds. Also Izzy can re-activate Corrupted chain within the 2 seconds. -Activating Corrupted Chain again allows Izzy dissapear and reappear in front of the target. Once appearing next to her target her next auto attack fears.
W: (Corrupt) – Izzy spins with her chainaxes hitting all enemy champions.All champions hit are connected to Izzy by soul chains. *this attack does 100% of AD (base damage 50)
- the second part of Q can be procd off corrupt and the q will go on normal cool down.
E :(Consumed Hatred) - Izzy send her hatred through all soul chains, knocking up all champions hit by the hatred. -if no soul chains are connected Izzy will knock up all enemy's around her
R :(Remembrance) – Izzy attacks the mind of a target enemy champion. The chain marks a champion causing Izzy to deal extra damage to them, and will last for 5 seconds. If the marked target is killed Izzy consumes their mind refunding her ult, and every other spell has it's cool down halved.
Izzy Lore Born and raised in Ionia, Izzy, was trained by her father, in the art of combat. She learned everything he had to offer in a few short years, and seeked for more training. During the attack of Ionia, Izzy’s father was slain in the gruesome battle. All that was left of her father was his two chain axes that she then took as her own. she became an orphan and was lost in life without her father to show her the way. She wandered Ionia for a long period of time, until she met a young boy of the name Zaid. Even after only a moment of being with the boy, she had a strong liking for him. She decided to travel with him exploring the world, and living as best they could. This all changed when Zaid, without her knowing got into some nasty business with some Noxus guards. Being extremely cunning though, he was able to get away from the deal having ripped off the guards. He dared not to tell Izzy, thinking of how furious she would be at him. Unfortunately she would know soon enough. Returning home one day Izzy was shocked and devoured by fear when she saw Zaid on the ground with a hole through his chest. She knelt next to him crying, trying to get him to say what had happened. His last words were “make things right”, and a rugged scarf lay on the ground which he had bought for her with the money from the deal. She was demoralized, her only friend was now dead in her arms, and she didn't know who to blame. Wanting to avenge her friend Izzy started to hunt down any trace of Zaid. She used her training, to forcefully interrogate any person who had come in contact with Zaid. Driven by rage, she killed many people, and with each life she took, their soul’s connected to the chain. Each soul the chain took, her mind became more corrupt. Without any luck finding information about Zaid she gave up and began on a new journey. Too many good people that deserved to live have died around her. To avenge them Izzy would start a group with only the most elite and unique people she could find. They began to steal from people that needed no more and protect good people from loss, in hopes that her family and friend will one day be avenged.
Concept Art coming soon!! If you think this champion is cool in any way or have a suggestion about changes we should make please leave a comment and share with your friends. It would awesome to have Izzy fighting with us on the rift. credits to: Karrot Okomaru for helping
Diana's moonlight passive? like after you hit them with the proc and than you use the activation will the mark to use corrupt go away and the ability go on cool down? also i wouldn't use a fear for her q auto maybe using a slow or mini stun like maybe 1 sec or .5 sec stun or if a slow may be a 50% slow for like 1 sec to 1.5 sec. Other than those questions i don't have much to say. balanced, really well planed out lore, and seems like a much more aggressive thresh with the passive. can't wait to see the concept art.