Darkness, the Terror Master
New Champion
Darkness, the Terror Master
- Melee
- Roles: Fighter, Assassin
- Lanes: Jungle
Stats:
- Health: 445(+85 per level)
- Health Regen: 6.5(+.85 per level)
- Mana: 220(+35 per level)
- Mana Regen: 6.25(+.45 per level)
- Damage: 55(+3 per level)
- Attack Speed: .645(2.5% per level)
- Attack Range: 150
- Movement Speed: 345
- Armor: 17(+3.5 per level)
- Magic Resist: 30(+1.25 per level)
Description:
Darkness is about 5’ 11” with short black hair, light skin, and dark brown eyes. He is wearing a black shirt that has two glowing red eyes on it; below the eyes, the shirt says “Darkness!” in big, red letters. He also wears blue jeans and black sneakers. On the inside of each of his forearms he has a tattoo of a skull with the dark energy symbol ([url]http://bulbapedia.bulbagarden.net/wiki/Darkness_Energy_(Basic[/url])) on the forehead.
Hidden Passive: Fears and Terrifies affect him for 10% less time.
Passive:Nightmare Bringer:
After casting an ability, Darkness next basic attack in 8 seconds will deal bonus magic damage equal (50% AD)(+50% AP) and fear the target for 1./1.5/2 seconds. The fear can only affect a target once every 8 seconds.
Specific Details: Darkness main CC ability ties in well with the rest of his kit. The fear doesn’t always proc to keep opponents to be forever CC’ed. There is a 2 second cooldown between procs(same as the Sheen cooldown).
Q:Nightmare Eater/Terror Scream:
Passive: Enemies that are feared or terrified lose 1%/1.5%/2%/2.5%/3% of their current health per half second. Darkness heals for 50% of the damage done.
Active: Darkness unleashes a horrific wail terrifying all nearby enemies for 1.5/1.75/2/2.25/2.5 seconds and does 50/75/100/125/150(+50% AP) magic damage.
- Cost: 80 Mana
- Cooldown: 10 seconds
- Passive Range: 1000
- Range: 500
Specific Details: Darkness main AOE CC and a decent source or damage. The passive is great since his entire kit is based around fearing and terrifying enemies. This also means he has good synergy with Nocturne, Volibear, Shaco, Fiddlesticks, and Hecarim.
W: Clouded Vision:
Passive: Darkness is not revealed by stealth wards, traps sight ranges, or scrying orbs/clairvoyance. This effect ends whenever he auto attacks an enemy or casts an ability.
Active: Darkness shrouds all sources of enemy vision for 3 seconds and decreases enemy sight range by 500 in a large area.
- Cost: 50/55/60/65/70 Mana
- Cooldown: 45 seconds
- Range: 2500
Specific Details: Darkness way to just mess with the enemy, works in a similar fashion as Nocturne’s Paranoia. Designed so that enemies know that he is around but they don’t know where he is. All they should know is that he is coming for them, and they should be afraid, very afraid. Also works well for covering up important neutral objectives, such as Dragon and Baron.
E: Sucker Punch:
Darkness jumps to target enemy doing basic attack damage and dealing a bonus 30/40/50/60/70(+60% bonus AD) physical damage. This ability applies on hit effects.
- Mana Cost: 50 Mana
- Cooldown: 10 seconds
- Range: 700
Specific Details: Darkness main gap closer and a good way to jump onto an enemy carry. It applies on hit effects allowing him to proc his passive when he goes to gank.
R: No Escape:(Credit to Yuan Lee for this idea, thanks man)
Darkness teleports himself and target enemy champion to a small arena (900 unit diameter) for 10/12.5/15 second. While in this arena, Darkness drains 3%/4%/5% (+1.5% for every 100 AD) (+1.5% for ever 100 AP) max health from all enemies in the arena per second, healing for 100% of that damage, and gaining a 30%/40%/50% damage and CC duration reduction bonus. This drain instantly kills traps and wards placed.
- Cost: 150 Mana
- Cooldown: 150/125/100 seconds
- Range: 400
Specific Details: Allows Darkness to single out and delete an enemy target from the fight. It also can be used to remove high sources of enemy damage or a big part of the enemy front line.
Joke, Taunt, Laugh, Dance, Alt. Skin
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Joke: “Assassination is an art, summoner, and I am an accomplished artist.”
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Joke 2: “The greatest treasure is the illusion of life, I’m sorry I must end your illusions.”
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Taunt: “Let the dark take you in, or you will come into it by force!”
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Justicar Taunt: “The light will save those who have earned it, but there is no saving you.”
-
Laugh: laugh
(Or something like this) -
Dance: Music Theme: theme
(Fragments-By Jeff Williams) -
Alt. Skin: Infernal Darkness (Based on Infernal Nasus and Infernal Alistar), Dreadknight/Darkforge Darkness (Darkness wearing armor similar to Dreadkinght Nasus or Darkforge Jarvan), Justicar Darkness (A lighter theme to this dark champion, similar to Justicar Aatrox and Syndra)
Basic Phrases:
Upon Selection:
- “Darkness roams free!”
Moving:
- “I am the shadows.”
- “Blend into the darkness.”
- “They will never see me.”
- "Strike from the darkness."
- "I am your greatest fear."
- "I am the thing in the dark."
- "You should fear the dark."
- "I sense your fear."
Attacking:
- “Death is upon you.”
- “Swallowed by the dark.”
- “Feel true fear!”
- "The dark beckons."
- "The shadows embrace you."
- "Help will not come..."
- "They fade from the world."
Taunting enemy champions:
Shaco:
- “You’re more of a joke than anything.”
Fiddlesticks:
- "Nothing more than a scarecrow, and a bad one at that."
Hecarim:
- "I've always wanted a horse, you would do quite nicely."
Mordekaiser:
- "The dead have something to fear, but tell me Mordekaiser, that do you fear?"
Thresh:
- "Torment comes in flavors, but my favorite is pure terror."
Elise:
- "A spider...oh, how scary."
Yorick:
- "A gravedigger's job is never done, so Yorick, are you scared how many bodies that shovel has buried?"
Nocturne:
- “Experience true fear!”
- “You will be swallowed by your own darkness!”
Shadow:
- “You still have much to learn, my love.”
Death:
- "The dark will always be there."
Recommended Six Item Build:
- Ninja Tabi or Mercury Treads
- Spirit of the Ancient Golem or Spirit of the Elder Lizard
- Trinity Force
- Blade of the Ruined King or Hextech Gunblade
- Spirit Visage
- Randuin’s Omen
- Replace Boots with Guardian Angel
Recommended Masteries:
- 0/21/9
- 21/9/0
Basic Backstory
Darkness was one of the first members to join newly formed Sentinel Squad. He was found and brought back to Sentinel headquarters after he blacked out a good fourth of Detroit. He and his best friend Hoodlum joined the squad and became quickly respected after they told them why Detroit was blacked out. Darkness is now married to fellow member Shadow and is a master of stealth.
“Those who let the shadows take them in will quickly learn that the world is not a happy place, it never was. Those who are forced into the shadows though, will find themselves dead before they can react.” –Darkness, on the art of shadows.