Magnus, The Master of Magnetism
Magnus, The Master of Magnetism is an ability power champion who uses the force of magnetism to destroy other champions.
Passive: Magnetic Field - Upon using Magnus's abilities, each ability cast and damage 1 or more champions will give Magnus 1 magnet which can be used as an effect in his abilities. (Max 6)
Q: Magnetic Disruptor: (Lv 18) Magnus fires a magnetic projectile that deals magic damage and silences all enemies hit for 1.5 seconds.
W: Magnetic Blast: (Lv 18) Magnus leaps to an area and throws down a magnetic blast that deals magic damage and knocks enemies up in the air for 1 second. (3 magnets will be consumed and enemies are slowed for 2 seconds) insufficient magnets causes Magnetic Blast to only deal damage.
E: Force Field: (Lv 18) Magnus shields himself and will consume 3 magnets that will negate 3 spells (1 second cooldown between each spell negated) insufficient magnets causes Force Field to only give Magnus a shield.
R: Magnetic Shockwave: (Lv 18) Magnus slams the ground and sends out a magnetic shockwave that will pull enemies into the shockwave if they are near it and then are slowed for 2 seconds, if the enemies are already in the shockwave, they will be stunned for 2 seconds. 6 Magnets will be consumed if are sufficient, all enemies hit will be pulled towards Magnus and knocked up for 1 second and stunned for 1 second.