[Champion Concept] Gabriel, the Scrap Animator

Shrouded Snake·6/13/2014, 4:29:49 PM·1 votes·890 views

This is a repost of a champion concept I made back in 2012 with a few updates.

Gabriel, the Scrap Animator

Lore: The city-state of Zaun is an excellent city for those with the money and equally loose morality. For those who don’t, you will not find a bigger cesspit in all of Valoran. Gabriel lives in the latter part of Zaunite life. Every day is a struggle just to make ends meet. In order to simply survive in such a world, Gabriel takes the path of a scavenger, often going to Zaun's junkyards to find scraps that can be re-purposed or reused.

When Gabriel's little brother disappeared due to Jinx's mischief, Gabriel immediately went out to look for them, with an army of mana-infused, animated scrap bunnies and other pieces of scrap following him. The resulting meeting quickly turns into an all-out fight. Despite his lack of battle experience, Gabriel did a decent job keeping up with the hyper-active champion. The fight was cut short however when strong gusts of wind blew over the field of battle.

The next day, Janna and a few summoners show up on Gabriel's door step. They know about the fight and are giving Gabriel an offer. Join them and receive formal training in magic control along with financial aid to the family.

“Mommy! Look! Gabe made me a living metal bunny for my birthday” Gabriel's little sister.

Role Mage, Ranged, Burst

**Description: **

Age: 15

Height: 5'2"

Hair: Oily Rich brown, keeps it in a short low cut.

Eyes: Hazel brown.

Build: Some muscle but skinny for the most part.

Clothes: Padded workman glove, worn heavy duty boots, blowtorch attached to his belt, backpack made of thick leather, overalls and a t-shirt with stains all over them.

Stats

Health: 380 (+82)

Health Regen: 4.5 (+0.55)

Mana: 250 (+55)

Mana Regen: 6.50 (+0.65)

Attack Damage: 50 (+3.2)

Attack Speed: 0.625 (+2.24%)

Armor: 10 (+3.5)

Magic Resist: 30

Speed: 340

Range: 550

Passive: Scavenge

When you kill a minion and get an assist or kill on a champion, scrap is placed in its location (1 for every 3 minion, 2/3/4 for champion) for 5 seconds. Picking up 10/9/8 scrap creates a "Lots of scrap" buff (max of 3) that empowers your next ability.

Q: Sticky Scrap bomb Effect: You throw a scrap bomb to the target, after 4 seconds; it explodes, dealing 75/115/155/195/235 + (0.8 AP) magic dmg within radius.

Lots of scrap buff: Increase damage by 25%

Type: Malzahar E or Zilean's Q

CD: 10/9/8/7/6

Mana cost: 55/65/75/85/95

Range: 650

Radius: 275

W: Walls of Scrap

Effect: You create to 2 curved walls of scrap. After a brief delay, the 2 walls rotates clockwise/counter-clockwise 3 times(On blue/purple side respectively). Legit targets caught by the side of any wall will go for a spin along with the wall.

Lots of scrap buff: increase wall length by 50

Combo bonus: Kamikaze Bunny gains a travel speed bonus if it crosses a wall.

Cost: 70/80/90/100/110 mana

Root duration: 1/1.25/1.5/1.75/2 seconds

Range: 550

Distance between the walls: 500

Wall length: 300/325/350/375/400

Delay: 0.625 seconds

CD: 16/15/14/13/12

E: Kamikaze Bunny

Effect: You fire a bunny in a straight line dealing 65/110/155/200/245 + (0.85 AP) AoE damage upon contact with an enemy.

Lots of Scrap buff: You can fire a 2nd bunny within 6 seconds of the first for free but deals 50% of the damage.

Combo bonus: You can attach a sticky scrap bomb to either or both bunny/bunnies. Upon contact with a legit target, add the damage of the two abilities together.

Type: Quinn's Q

CD: 12/11/10/9/8

Mana: 65/70/75/80/85

Range: 900

Radius: 275

R: Scrap Tornado

Effect: You create a tornado of random sharp objects. Everyone caught inside takes 100/150/200 + (0.25 AP) every second and is blinded.

Type: Anivia's ultimate

Duration: 4 seconds

CD: 125/112.5/100

Mana: 125/150/175

Range: 700

Radius: 350

Bonus: All units of scrap within the tornado are collected when the tornado ends.

Quotes:

Selection: Now where did I put that rusty cannon ball? mutters

Movement: Going!

Movement 2: You sure?

Movement 3: Can I use the little boy's room first?

Movement 4 (upon walking on water): Beware the otters. They're vicious

Attacking: For the bunnies!

Attacking 2: Glass or rusty nails?

R: (Upon killing a champion) That's gotta hurt. It's working as intended.

Taunts: sticks his butt out Kiss it!

Taunt (To Janna): I take no pleasure in this.

Taunt (To Jinx): You're a dude.

Joke: Do not argue with an idiot. He will drag you down to his level and beat you with experience.((True-er words have never been said))

Joke 2 (if an assassin is on the enemy team): The only words you can truly believe from an assassin is if they mean to hurt or kill you.

Joke 3: What do you call a sheep with no legs? A cloud

Recall: But Janna... I'm in the middle of a match.

Dance: The Dancing Banana.

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