Arcanum and Telum (Character concept)

Dangr18·1/31/2014, 3:31:50 AM·1 votes·344 views

Arcanum and Telum The deadly duo

Passive-Shared Strength : Arcanum gains magic penetration based on attack damage, (up to a cap). Telum gains armor penetration based on Ability Power (up to a cap). Q- Dual strike: Telum dashes to a target location, dealing physical damage to all enemies along the path(AD scaling) Arcanum then teleports to target location, dealing magic damage and slowing enemies in a small radius (AP scaling) W- Take the lead: This ability toggles who leads the duo. When Telum is in the lead auto attacks will be melee the duo gains armor and magic resistance. When Arcanum is in the lead auto attacks will be ranged, do bonus magic damage based on AP, and use a small amount of mana. E-Blade and Bolt- Arcanum fires a magical bolt, dealing magic damage (AP scaling) in a line and applying the “bolt” debuff At the same time Telum throws his axe dealing physical damage in a line (AD scaling) and applying the “blade” debuff. If a target receives both the “blade” and “bolt” debuffs they are dealt bonus true damage and stunned.

R- Dual Maelstrom: Arcanum and Telum spin, alternating to deal magic damage (AP) to all nearby enemies, followed by physical damage (AD). This attack alternates 6 times over 3 seconds dealing each damage type 3 times. It also applies the leader’s debuff to nearby enemies at the beginning of the spin and the followers at the end. Reactivate to cancel early.

Q note-During this ability Arcanum and Telum can both be hit by skillshots but only Arcanum (Stands at the original cast location until end of spell) can be hit by targeted spells and auto attacks. If Arcanum is stunned, suppressed, rooted, silenced or pulled telum will return to Arcanum and the status affect will be applied. Arcanum will not teleport and the duo will be at their original location. If Telum is struck with a crowd control effect the attack will continue as normal and the affect will apply at the end of the teleport.

W note-Telum leading and the melee attack is their default , however the defensive bonuses will not apply until the ability is purchased.

E note-Fires in a similar way to lulu’s glitterlance

Lore: I’ve got his back, because until we get this chain off its my back too. Telum Arcanum and telum are polar opposites, sharing nothing except a strong mutual dislike. Nevertheless they are forced to work together by a magical artifact known as the librian chain. It was the forged by the mages of Shurima in ages past to strengthen two people working together. After the fall of Shurima it was lost for ages. It remained lost until two adventures discovered its whereabouts simultaneously, and set out to find it. Many believe there was something wanted the two to meet, so close were there discoveries. If this was so then that unseen entity was vastly successful. When Arcanum and Telum met in the temple they began to fight over the chain not realizing that their mutual anger was enough to activate it. It latched on to both of them binding them together unbreakably. Ignoring this telum plunged his sword into Arcanum’s shoulder and cried out in pain. When the sword struck a wound appeared on his shoulder too. They wisely decided to cease fighting, and Arcanum healed himself with a spell. Just as the wound was shared the spell healed both of them, and they resolved to work together to find a way to remove the chain. With the chain gone they could settle their differences properly. So they traveled to the institute of war where Arcanum began to learn how to manipulate the chain. He can now extend and retract it but cannot remove it. While he continues to study they offer themselves as champions to the league of legends to hone their skill for the eventual confrontation.

Description: Arcanum wears dark robes and a belt containing pouches and scrolls. Telum wears Studded leather armor and caries both a hatchet and a sword. They are connected by a glowing blue chain and both stand inside the same hitbox in game

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