Fors, the Night Child (Version 2.0)
Fors, the Night Child (Reworked)
Mage; Secondary: Assassin
Starting Health: 530 (+55 per level) Starting Mana: 300 (+40 per level) Attack Damage: 47.42 (+2.7543 per level) Attack Speed: 0.60 (+1.5% per level) Movement Speed: 340 Health Regen: 4.756 (+0.75 per level) Mana Regen: 3 (+0.3 per level) Armor: 20.11 (+3 per level) Magic Resist: 35 (+0.4 per level)
Abilities
Passive: Haunt: When Fors dies, he haunts the enemy that killed him, decreasing their movement speed by 10% and makes the target permanently visible until death. The movement speed debuff does NOT stack.
Q: Flame: Cost: 50/55/60/65/70 Mana Range: Self Cool down: 20 seconds When activated, Fors's next five basic attacks are swapped to a fire spell that does +25/50/75/100/125 (+40% of Ability Power) bonus fire damage and has a 20% chance to burn the enemy doing 50 fire damage for 4 seconds.
W: Vanish Cost: 100 Mana Range: Self Cool down: 25 seconds Fors stealths himself for 4 seconds. After exiting stealth, Fors gains a 15% attack speed increase for 3 seconds.
E: Aneles's Blessings Cost: 100 Mana Range: Self Cool down: 20 seconds Fors locks himself in a crouching state where he is invulnerable and then blessed with 1 of 3 bonuses. Bonus 1: 25% of current health regenerated Bonus 2: 20% of current mana regenerated Bonus 3: +25% Attack Speed for 7 seconds Each bonus has an equal 33.3% chance of being received.
R: Shadow Cost: 150 Mana Range: 600 Cool down: 150 seconds Fors summons his wolf, Shadow, to attack a target enemy, then enemies around Fors until a) Fors dies or b) Shadow dies. If Shadow dies while Fors is still alive, Fors gets a rage bonus. This bonus increases Fors's attack damage and movement speed by 25% until death.
Hidden Passive's:
Battle of Fate: If an enemy Jinx
is in the game and is level 18 and Fors is level 18, the Battle of Fate begins. If Fors wins, he gets a permanent 10% armor and attack damage boost. If Jinx wins, she gets the 10% armor and attack damage boost.
Team Motivation: If Fors is near an ally Bard
or Warwick
, Fors's movement speed will match theirs.
Lore: Fors's family was killed as an infant in a mysterious accident. However, Fors was rescued by Aneles, the goddess of the night. From there, Fors was raised, trained for combat, and gifted with powers beyond reachable and a hound, later named Shadow, by Aneles.
Twenty years after the tragedy, Aneles informed Fors that his family was killed intentionally. Frustrated and antagonized, Fors went crazy with his power, discovering that being angry increases his strength, but not noticing he had critically injured Aneles.
Fors rushed to her body, begging for forgiveness. Before Aneles's death, she gave Fors the suggestion of going to Zaun and find "the boy who shattered time". After being with Aneles in her last moments, Fors accepted the adice and made way to Zaun.
[WORK IN PROGRESS]
Enemies: Jinx
Friends: Bard
, Warwick
, Ekko 