[Champion Concept] Ragnok - The Forgettable Soulrender [Yordle Void]
You might want to read first the prologue The Void and the Yordle - With Open Arms if you're interested in it.
##Lore "Something tells me that my past life was traumatic. I keep hearing words like "Kill!" or "Destroy!" but I never hear "Protect!" or "Save!" ..." Ragnok, the forgettable Soulrender
"Death is for most the end, for some just the beginning - for Ragnok, it was no option but a straight answer.
Ragnok was always a individualist, even more before he was corrupted by the Void. His meaning of life, ergo his goal, was to be a great warrior nevertheless boosted by the imagination of being world-famous. His companions, friends, and even family members were the ones who never believed in Ragnok's dream and were the ones who laughed at him for his belief.
"A Yordle who fights with his muscles, you say? Don't make me laugh". Besides of the painful aspect of losing even the dearest parents and siblings only for something that Ragnok believed in, it was also sore for him to see that under Yordles skin, even empathy and comprehension was not always seen.
Perhaps the atmosphere destroyed Ragnok's dream, but he decided to leave Bandle City to achieve greater things outside, maybe even finding someone or a place somewhere, where his dreams are not foolish enough to abandon him. After a long journey, Ragnok did not found a single fellow soulmate who shared his dream nor even accepted it. Probably from there on it started that Ragnok started then to train harder than before. Years passed by and he returned to Bandle City and opened a Tournament incognito. Yordles, equally skilled in deadly assassination or mechanized weapons, were allowed to fight one mysterious Yordle, with everything they got. Ragnok disguised, fought against each of his kind with only his fists and every battle was a glorious victory.
In the end, millions of Yordles travelled only to see the mysterious Yordle fighting with his own very muscles. Most of the audience doubted the Yordle of his powers and especially his origin, but when the tournament were finished, the Yordle took off his mask and showed his true identity, it was Ragnok.
Astonished, but also confused, his friends and family feared of his vendetta. Instead, they turned themselves away from accepting Ragnok, they even more dissociated from him.
What happened next was rumored, that Ragnok contacted a scientist of Zaun, who was a member of a unknown clan who praised the Void. Ragnok wanted to break his limits, to reach even greater power - the power to destroy everything that he wanted to protect. The scientist was very curious if Ragnok would survive the heresy and power of the Void, but knew that previous Yordles instantly died after occupation. Ragnok, however, was the first Yordle who trained his physical body to perfection, so he was a perfect guinea pig.
After Ragnok was sent to the Void, there were no signs of survival - Until he suddenly appeared in front of the Institute of War, completely different from his past life, he was covered in blood which did not belong to him. He stated that he does not know who he is nor where he came from, but he would feel a urgent power to destroy and kill. Because he feared his feelings, he thought to somehow prison himself and maybe ease the urge by fighting. Nevertheless of his oppressed destructive needs, he wants to stop the Void from taking over a world where Ragnok lives in.
Ironically, he wants to protect the world he wanted to destroy before. May he never gain his memories back, or we all might see the end of this world."
###Appearance
Ragnok is a average sized Yordle, he has the same size as Rumble (The Yordle, not the machine). He was sacrificed to the void, so his face is hidden beneath a plate mask. Unlike other voidborns or possessed by the void, Ragnok's eyes are surrounded by darkness and only his red pupils are seen. Other void related persons have normally one color as their eyes and no pupil at all. His helmet reminds a bit on a combination of Hannibal Lecter's mask and a knight helmet.
Ragnok wears a dark plate armor which covers most of his body. However, he has a long mantle/cape that is so long, that its grinding on the ground. A bit humoristic.
Skin Ideas of Ragnok: Battle Bunny Ragnok - Ragnok has bunny ears instead of horns, has bunny tooths instead, and his mantle/cape has several images of carrots. On the back of the Greatsword, not spikes, but carrots are there. Pre-Void Ragnok - Ragnok looks like a normal Yordle, but has still a little helmet, so only his chin is seen. Instead of horns, his ears are seen. And he has a medieval broadsword with a little sickle on it.
How he can look like? I've made a picture. Beware, it might give your eyes cancer. I take no responsibility to my bad drawing skills. For any further information please ask your doctor.
And the Greatsword which I also made:
Ryonok, a great artist and a very nice guy, made a awesome artwork for Ragnok. If you want to enjoy more of his artwork, go to this website
Here, Ragnok!
###Champion Explanation
- Ragnok (Fictional - Taken from the word "Ragnarok") is about the same size or even a bit bigger than Rumble (The Yordle, not the machine).
- Ragnok was once a Yordle who believed that a Yordle can win a fight without a weapon. Many laughed at him and disrespected him for his belief, as they are just "cute little furies" who are not taken seriously by the rest of the world. Ragnok proved them wrong, but he started as a lone wolf and ended up being a lone wolf for failing to receive approval by his dearest family and friends.
- Ragnok wields a giant Greatsword with a sickle at the end. The sickle is used to drag people similiar to the sickle sword from martial arts movies. The giant Greatsword is pretty heavy but Ragnok wields it with ease.
- While walking, Ragnok holds his Greatsword similiar to Nautilus and his anchor on his right shoulder. It looks very hilarious and funny when Ragnok as little as he is walks with the Greatsword and a very long cape.
- When he executes basic attacks, he uses the gravity for a bigger impact. He jumps slightly while slamming forth with his Greatsword in front of him in the ground. With high attack speed, he looks like he would jump many times in a second.
- Unlike other voidborns or possessed by the void, Ragnok's eyes are surrounded by darkness and only his red pupils are seen. Other void related persons have normally one color as their eyes and no pupil at all.
###Stats
Damage 54 (+3.3 per level)
Attackspeed 0.711 (3%)
Health 445 (+75 per level)
Movement Speed 325
Armor 24 (+2 per level)
Magic Resist 24 (+1.6 per level)
Health Regen 8 (+0.6 per level)
Attack Range 160
###Abilities
*SK = Skillshot
BA = Basic Attack
ATR = Attack Timer Reset
LO = Lock-On
MC = Mouse Cursor
AU = Aura
P = Passive
AoE = Area of Effect
DoT = Damage over Time
D = Dash
T = Teleport
M = Movement Speed *
| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Innate Passive | Void of the Damned | Whenever Ragnok uses an basic ability on a enemy Champion or enemy unit, he marks the target to be condemned for the next 2.5 seconds. When the target dies within the 2.5 seconds or dies by a basic ability itself, Ragnok sends their soul to the void and as a tribute, Ragnok receives a Guardian of the Void. Ragnok may detach them with ALT + CLICK to move them as a squad, changing them to their true forms, but they will transform back to Ragnok immediately as his shield if they reach a certain distance(600 range) or if they receive no further actions. Ragnok can have up to three Guardians of the Void and Ragnok receives a shield based on how many of the Guardians are there. Each Guardian gives Ragnok about 30/35/40/45/50/55/60/65/70/75/80/85/90/95/100/105/110/115 shield amount. If a certain amount of the shield is destroyed, his Guardian is also destroyed, until the whole shield is destroyed and all of his Guardians are lost. If detached, Guardians of the Void have the double amount of health than their shield amount. Guardians deal 35/55/75(+10% bonus AD) (On levels 1/8/14) on basic attack and have 0.730 attackspeed(+5% x Champion Level). They have the half of Ragnok's armor and magic resist. Guardians heal themselves for 50% of the healing done by Ragnok, this also includes that the shield amount can be refilled with it.
| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Q | Slice of Life | After 0.3 sec channel, Ragnok throws his Greatsword in a straight 650 range path while being "dragged" with it. From the initial dash till arrival, Ragnok drags enemy units with him to the estimated location and deals 7%/9%/12%/15%/17% of enemies current health as magic damage. |D |W:250 / L:650| 5% max health | 18.5 / 16.5 / 14 / 12.5 / 9.5
| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | W | Heretic Bulwark | After every 4th basic attack that Ragnok receives from a enemy unit, Ragnok can activate this ability. On activation: Ragnok receives 5%/10%/15%/20%/25%(+% Championlevel) lower damage for 3.5 seconds. Additionaly, all of his abilities receive an additional 150/175/200 (On level 1/3/5) bonus range for the same duration. | | |7% Current Health | 22 / 19 / 17.5 / 15.5 / 14|
| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | E | Purple Rain | Upon activation: After 2 seconds or recast earlier:** Ragnok jumps slightly over the ground, while executing a spinning slash 450 range around him. He sweeps his blade, damages all targets by 75/85/100/115/130 (+35% AD)(+8% Ragnok's Max Health) physical damage and the spikes on the Greatsword will get stuck in the targets for 4.5 seconds. Each basic attacks made by Ragnok against a target who has the spikes in his body, will deal bonus 15/25/35/45/60 (+10% bonus Health) magic damage and heal Ragnok for 20%/25%/30%/35%/40% of the damage done with each basic attack. |AoE|450|5% Current Health| 15 / 13 / 12.5 / 10.5 / 8
| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Ultimate | Circular Slash | Upon activation: Ragnok chooses within a 550 range circle around him where his Greatsword will start clockwise. When he decided, Ragnok will swing his Greatsword clockwise, capturing all enemy Champions near by who gets caught by the sickle, disabling them for a short time until they are dragged back to the end to the location where Ragnok first has started clockwise. It deals 20%/35%/50% of Ragnok's Attackdamage if the target's health is below 25%. |AoE|550|10% Current Health|130 / 110 / 90
###Concept Explanation & Personal Opinion
Ragnok fills an important niche as an Tank who disables in a teamfights a enemy group and can actually continuously drag his enemies from important ally targets away.
Ragnok's Passive works similiar to Elise's Spiders. Ragnok receives an shield for each Guardian of the Void. When he detaches them, they are a small squad who can take skillshots and can protect others by standing between. There are only two ways: Detach or don't detach. Detach and lose a shield but gain a squad, or don't detach and have a shield.
**Ragnok's Q **is pretty narrow because he's an Yordle, which makes it counterable and justfies the damage and the function of it.
His W works only if he consistantly gets attacked by basic attacks, because then he is able to receive lower damage for a short time.
The E gives him more AoE power and presence once he executes it on his enemies.
Ragnok's Ultimate is a bit complicated. Imagine a clock in front of your eyes and your enemy is at eight o'clock: Let's say he starts casting from twelve o'clock, the sword goes clockwise to One, Two, Three, Four, Five, Six, Seven and at Eight the Sword catches the enemy and drags it to Nine, Ten, Eleven, Twelve o'clock and ends there. Great reposition ability which can reposition a whole group of enemies to one place to gather all AoE abilities at one point.
If you ask me.. I would activate E and use Q. While dashing, the E ability starts automatically while in dash and in the same time you can drag the enemy group. You can cast the Ultimate directly in front of the enemy target to drag him clockwise and disable him for the max duration.
Overall Ragnok is strong in the jungle and can excel others. Even when defending his territory he can win easily. At ganking, there is a 50:50 chance to miss because Ragnok has no CC ability except the Ultimate and the Dash itself is best used when directly cast rather than from afar.
ulti but other wise awesome
RITO PLZ MAKE!!!