Nerfs on Soraka and Sona top

OPlegend3000··1 votes·2,677 views

So when Riot games first released League of Legends there were not many Champs out there so there was not specific role a champ could play. As time passed Riot started branding champs only suitable for a certain role like Soraka support. But now that people are starting to play here and Sona top to counter Sett why is it that you have to make them not viable in top anymore is League not a place where we experiment new builds and create new metas anymore?

4 Comments

Thefrostyviking4 votes

Because she wasnt just used to beat Sett, Soraka top was first played by some main who took it all the way to masters and that´s from where the pro´s got it if i am not mistaken.

It worked because she due to her kit could still farm and shit on most melee toplaners and even if she lost her items are so dirt cheap that she could still end up getting them first and have more impact in the game overall.

When this was taken to the pro stage it became very evident that such a strategy was actually more effective than the traditional toplaners and it had much more impact to boot.

This meant that she alone kinda made 15+ other picks obsolete which very naturally hurts overall diversity and thus she got nerfed same as Sona if i am not mistaken who was doing the same thing with a similar story to it.

...

A champion starting to be played in a different role is not bad, what is bad however is when this comes at the expense of killing off a bunch of the champions already there.

We are looking for more diversity, not less.

Xonra1 votes

"what is bad however is when this comes at the expense of killing off a bunch of the champions already there"

Yeah, we can only do that with jungle changes.

Thefrostyviking1 votes

{quoted}

"what is bad however is when this comes at the expense of killing off a bunch of the champions already there"

Yeah, we can only do that with jungle changes.

A valid point.

However issue with the jungle is that by design spam ganking junglers are kind of overpowered, they have massive influence over a game and insane gold income and are actually really safe to boot, and there is no way to nerf them.

Because what happens is that you nerf say group 1 who ganks the best, now group 2 being the closest following ones in ability to gank are being played and are likely equally or only slightly less overpowered and nothing has actually been solved because its not the champions as much as its the style of spaming ganks that´s OP.

So how to stop that?

Make all the jungle champs extremely weak early so they cant gank? Put them behind in EXP for the first few levels massively so they cant gank? Remove their gold income on kills? I do not think any of these will actually make the role any healthier.

I personally think they need to overhaul the jungle itself somehow if they want to stop the reign of the spam gankers and make more farm reliant ones viable and the role more casually playable but i have no idea what exactly would have to be done to accomplish these goals.

CyberPhobic2 votes

Cause it had a 58% WR, 8% higher than what is considered balanced, she beat every melee champion effortlessly

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