Xin Zhao's Passive Bug

KnKitsune··1 votes·548 views

5.24 is out and I saw that they fixed Xin's Q bug(thank the sun) so I played a game and well... Found another bug.

His Passive.[zombie-brand-facepalm]

Right now, his passive will proc towards any champion who attacks him. Xin Zhao's passive is suppose to proc to any champion HE attacks, not the other way around. I noticed this when a Maokai ganked me while I was running back(did not attack back) and wasn't knocked back from my ult.

3 Comments

xxxDogmanxxx1 votes

To be honest, I thought it was his ULT that's currently bugged right now, not his passive. I played Xin Zhao quite a few times yesterday and today, and half the time when I Ult'ed, all he did was swing his spear, but none of the supposed effects were there. The damage, the knockback, the increased AR and MR, none of them were there. I was being gang-raped by the enemy team but I couldn't knock a single one away. I had to kill them all the old fashioned way. But your theory might have some relevance. If the passive was applying to anyone who attacked Xin, then that would explain why nobody was being knocked away.

KnKitsune1 votes

{quoted}

To be honest, I thought it was his ULT that's currently bugged right now, not his passive. I played Xin Zhao quite a few times yesterday and today, and half the time when I Ult'ed, all he did was swing his spear, but none of the supposed effects were there. The damage, the knockback, the increased AR and MR, none of them were there. I was being gang-raped by the enemy team but I couldn't knock a single one away. I had to kill them all the old fashioned way. But your theory might have some relevance. If the passive was applying to anyone who attacked Xin, then that would explain why nobody was being knocked away.

The passive only works on one person so it must be something else.

xxxDogmanxxx1 votes

I found out why his ult wasn't knocking anyone away. It turns out that Xin Zhao's ultimate range is currently still at 187.5 and his hitbox is still the same size as it was before. But his auto-attack range is currently set at 225, and his character model is about 5% larger. It wasn't obvious at the start, and I've been misjudging the distances.

Right now, even if enemies are at auto-attack distance, they aren't necessarily in range of Crescent Sweep. I'm thinking that's a bug right there.

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