[GAMEPLAY] Some Mordekaiser mechanics

Mace of Spades·12/20/2016, 3:36:03 AM·2 votes·537 views

So, there are multiple "bugs" going on here, that I've noticed through a lot of playing morde.

W Damage bug: The first problem is regarding his W. If the two circles are overlapping, then you can only damage two units from both circles with the detonation. However, if you have the circles separate, then the detonation will damage all units in both circles, while still only healing for two.

Recreation:

  1. Place Mordekaiser's W onto a friendly minion
  2. Stand so that the two circles are overlapping, and reactivate when there are 3+ minions between the two circles Only two of them will be damaged.
  3. Place Mordekaiser's W onto a friendly minion
  4. Stand so that the two circles are not overlapping, and reactivate when there are 3+ minions in each circle All Minions will be damaged

I have been able to get this bug to happen 100% of the time, as far as I can remember. As you can guess, it makes waveclearing with the ability kind of a pain.

Dragon Tether? I'm not sure if this is a bug. However, I have heard of people who have a tether on their dragon, meaning that it teleports back to them if they get too far away. However, I have never had my dragon teleport back to me. I think that this is very beneficial, since it enables me to defend my lane and simultaneously gank bot if I micromanage well enough.

Recreation: ???

Jhin's 4th bullet ghost I'm almost certain that this is a bug, and it has existed for a pretty long time, but it happens rare enough to not be a big deal I guess. If you take jhin's ghost on his 4th bullet, then all of his auto attacks will be 4th bullet attacks, since the ghost's ammo never depletes. However, as of recently, Jhin then reloads as normal, meaning that I have until I stop using the autos to have 4th bullets, and then I always have the first bullet.

Recreation:

  1. As Jhin, go down to your 4th bullet, and hold on to it.
  2. As Mordekaiser, Ult Jhin, and then kill him while he still has his 4th bullet.
  3. Command the Jhin ghost to attack things. All of the attacks will be fourth bullets, and thus %missing health crits.

Dragon Responsiveness I would consider this a bug, because it's hindering my ability to perform in a seemingly unintentional way. When I have the dragon ghost as mordekaiser, it tends to attack the nearest target, rather than the target that I have been control-clicking or pressing r on multiple times. This has resulted in many missed kills, and also a few missed towers because it doesn't want to hit the tower either. The other big thing is that it doesn't want to tank baron. I have to click pretty far away from the baron within the pit to make my dragon move into a location where it is the closest one to the baron. I noticed that this was made pretty bad whenever there was a bugfix in the patch notes that claimed to make the dragon more responsive...

Recreation:

  1. As Mordekaiser, obtain a dragon ghost
  2. Try commanding it to hit a tower while there are minions between it and the tower, it will do so, but usually takes multiple attempts and a wasted attack or two on the minions.

Thanks for your consideration, some of these bugs bother me considerably, especially since I don't think they're intended, like the dragon responsiveness and the bug with his W, but the Jhin 4th bullet seems healthier for the game to be fixed, and some people having a tether and some people not seems like a problem.

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