Kled

Kledaddy··21 votes·9,421 views

he has soooo many bugs, i cant list them all but here are a few of them:

  1. The W quotes of kled don't work
  2. You cant flash+e (it makes you flash and it E's you in place)
  3. if you level up your w while you are auto attacking the 4th w wont work
  4. if you get silenced your w sometimes doesn't work

i know that kled is hard to program because of the two health bars but PLEASE FIX MY MAIN!!!

22 Comments

Sauvagess4 votes

Gotta love the getting killed while remounting. Happens more than 50% of the time.

I am KKT2 votes

It sucks but that's not a bug, it's intended.

Mokuto Bunshi4 votes

I'll do you 10 better:

Passive [Mounted] There are 2.

1 Your Dis-Mount passive can FAIL to give you any untargetability for the duration, allowing damage in excess of Skarl's health bar to be counted and pass. The dismount animation still plays behaving as a self CC displacement. (all dismounts are toward ally nexus). Reproduction: A) Be about to dismount. B) When you dismount be next to a wall facing ally nexus. C) spam movement in that direction as you dismount to trigger it. 2. If you stand in the enemy fountain the pure damage laser will not dismount you for a few seconds. I am not sure if this is Kled or the fountains coding or both causing this odd interaction.

[Dis-Mounted] No Known Bugs for passive. Q [Mounted] If you Teleport in and cast Q if will often fire back to where to TP'ed from. This behaves exactly as your TP+E. Videos below. Reproduction: Cast Q immediately after teleporting. [Dis-Mounted] The knock back on Kled's Q has the ability to launch him almost as far backwards (and sometimes in the opposite direction of the kick back) as a Zac's Elastic Slingshot. Reproduction: Unknown, however it usually occurs near many minions or if Mounted Q is casted as you dismount then you cast Dis-Mounted Q. W [Mounted] There are 2.

  1. If your W comes off cool down while attacking it makes the sound effect of an empowered (in attack speed) Auto, but does not count towards the 4 count, hence you end up hearing 4 increased AS auto sounds before the final empowered one. The sound is vital for helping count in a busy fight so this bug is a BIG problem. It happens often in a fight because you tend attack when your W first comes off CD. Reproduction: Start an auto attack so that W comes of cooldown whilst in animation of said auto attack. This bug may be different after the base skin sound effect changes, citation/testing needed
  2. If you level your W while in use, your 4th empowered auto does not occur. This is a huge issue because what would normally give you an edge in damage as any other champion in a trade (a level up) either gives you no edge in damage (because you don't level it like me) OR looses you your primary damage. Reproduction: Level up your W whilst in any stage of your W animation. [Dis-Mounted] There are 2. (The bugs for dismounted W are identical.) E [Mounted] There are 3.
  3. As with Mounted Q, your E can cast towards the location of teleport cast instead of the location of the cursor if casted immediately after Teleport. Reproduction: Cast E immediately after teleporting.
  4. Your E can fail to follow targets over walls on its second Cast. Reproduction: Unknown.
  5. If you E+Flash (like with a Shen E to skip a target or extend the range) you will flash and then become sudo-self CC'ed to that point for the remaining duration of the E animation, which behaves almost exactly as an entangle. This bug prevents Skill expression on a champion that could really use it. Reproduction: Cast E and during the cast also cast Flash. Bonus: Somehow Kled's E can kill Yorick's Ghouls in a single cast. I am unsure if this interaction is intended. Kleds E also doesn't work on Yorick's Maiden. Despite his Q working as if its a player (or large monster?). Reproduction: Cast E and hit Yorick's Ghouls or Maiden.

[Dis-Mounted] R [Mounted] Kled's Ultimate can produce more than one bug, it is unknown if they are related.

  • Change pathing at initial cast from the displayed path of movement (Without player terrain being spawned or altered). [Uncommon]
  • Change targets while in mid flight [Rare]
  • Fail to cause damage to targeted enemy. [Common]
  • Divert if Hex-Flash is used. [Reproducable] Reproduction: The only successfully reproduced bug is using hex flash whilst in ultimate charge. FIXED These bugs and their rarities seem to change with patch and circumstance. [Dis-Mounted]

Bonus Gameplay Bug: Kled cannot use locket of the iron solaries health scaling, it only gives base value. This was mentioned by A rioter in his first year of release (Citation needed).

Kurorade2 votes

[{quoted}](name=Mokuto Bunshi,realm=NA,application-id=LqLKtMpN,discussion-id=xBnI8sEx,comment-id=0007,timestamp=2019-06-30T00:27:10.914+0000)

I'll do you 10 better:

Passive [Mounted] There are 2.

1 Your Dis-Mount passive can FAIL to give you any untargetability for the duration, allowing damage in excess of Skarl's health bar to be counted and pass. The dismount animation still plays behaving as a self CC displacement. (all dismounts are toward ally nexus). Reproduction: A) Be about to dismount. B) When you dismount be next to a wall facing ally nexus. C) spam movement in that direction as you dismount to trigger it. 2. If you stand in the enemy fountain the pure damage laser will not dismount you for a few seconds. I am not sure if this is Kled or the fountains coding or both causing this odd interaction.

[Dis-Mounted] No Known Bugs for passive. Q [Mounted] If you Teleport in and cast Q if will often fire back to where to TP'ed from. This behaves exactly as your TP+E. Videos below. Reproduction: Cast Q immediately after teleporting. [Dis-Mounted] The knock back on Kled's Q has the ability to launch him almost as far backwards (and sometimes in the opposite direction of the kick back) as a Zac's Elastic Slingshot. Reproduction: Unknown, however it usually occurs near many minions or if Mounted Q is casted as you dismount then you cast Dis-Mounted Q. W [Mounted] There are 2.

  1. If your W comes off cool down while attacking it makes the sound effect of an empowered (in attack speed) Auto, but does not count towards the 4 count, hence you end up hearing 4 increased AS auto sounds before the final empowered one. The sound is vital for helping count in a busy fight so this bug is a BIG problem. It happens often in a fight because you tend attack when your W first comes off CD. Reproduction: Start an auto attack so that W comes of cooldown whilst in animation of said auto attack. This bug may be different after the base skin sound effect changes, citation/testing needed
  2. If you level your W while in use, your 4th empowered auto does not occur. This is a huge issue because what would normally give you an edge in damage as any other champion in a trade (a level up) either gives you no edge in damage (because you don't level it like me) OR looses you your primary damage. Reproduction: Level up your W whilst in any stage of your W animation. [Dis-Mounted] There are 2. (The bugs for dismounted W are identical.) E [Mounted] There are 3.
  3. As with Mounted Q, your E can cast towards the location of teleport cast instead of the location of the cursor if casted immediately after Teleport. Reproduction: Cast E immediately after teleporting.
  4. Your E can fail to follow targets over walls on its second Cast. Reproduction: Unknown.
  5. If you E+Flash (like with a Shen E to skip a target or extend the range) you will flash and then become sudo-self CC'ed to that point for the remaining duration of the E animation, which behaves almost exactly as an entangle. This bug prevents Skill expression on a champion that could really use it. Reproduction: Cast E and during the cast also cast Flash. Bonus: Somehow Kled's E can kill Yorick's Ghouls in a single cast. I am unsure if this interaction is intended. Kleds E also doesn't work on Yorick's Maiden. Despite his Q working as if its a player (or large monster?). Reproduction: Cast E and hit Yorick's Ghouls or Maiden.

[Dis-Mounted] R [Mounted] Kled's Ultimate can produce more than one bug, it is unknown if they are related.

  • Change pathing at initial cast from the displayed path of movement (Without player terrain being spawned or altered). [Uncommon]
  • Change targets while in mid flight [Rare]
  • Fail to cause damage to targeted enemy. [Common]
  • Divert if Hex-Flash is used. [Reproducable] Reproduction: The only successfully reproduced bug is using hex flash whilst in ultimate charge. FIXED These bugs and their rarities seem to change with patch and circumstance. [Dis-Mounted]

Bonus Gameplay Bug: Kled cannot use locket of the iron solaries health scaling, it only gives base value. This was mentioned by A rioter in his first year of release (Citation needed).

You work on the Kled Mains Tips And Tricks discord server, because they're nearly identical.

Mokuto Bunshi1 votes

Yes, I am a Kled main, and the bug keeper. I wrote the server list and the thread: https://boards.na.leagueoflegends.com/en/c/bug-report/oAvUvnLd-gameplay-kled-has-10-bugs-and-counting-all-listed-with-recreation-some-methods

Which provides video evidence and recreations. I have been trying to a long time to get Kled fixed.

Kurorade1 votes

[{quoted}](name=Mokuto Bunshi,realm=NA,application-id=LqLKtMpN,discussion-id=xBnI8sEx,comment-id=000700010000,timestamp=2019-06-30T03:59:48.732+0000)

Yes, I am a Kled main, and the bug keeper. I wrote the server list and the thread: https://boards.na.leagueoflegends.com/en/c/bug-report/oAvUvnLd-gameplay-kled-has-10-bugs-and-counting-all-listed-with-recreation-some-methods

Which provides video evidence and recreations. I have been trying to a long time to get Kled fixed.

Gotta agree, pretty much everything I write about on the league boards relates to kled, give him the attention he deserves.

Zero Chat2 votes

I made a similar post like this with stating these bugs as well, a full year ago. It's disheartening to see this post and be reminded that I put all that effort into it for nothing. Because Kled isn't popular, and ezreal also has bugs

Mokuto Bunshi1 votes

Can you link it? I can add it to the bottom section about other kled bugs if you do.

BlankMTZ3 votes

TRUE!!!!!!!

xxxliltrash 3 votes

at this point just accept them as unique kled mechanics

SuicidePlank2 votes

[{quoted}](name=xxxliltrash ,realm=NA,application-id=LqLKtMpN,discussion-id=xBnI8sEx,comment-id=0002,timestamp=2019-06-29T17:09:10.733+0000)

at this point just accept them as unique kled mechanics

You mean like the Morde community? :D

Mokuto Bunshi3 votes

Never heard of the Kled silence+W bug. If you can provide footage please @ me and send it my way.

Mermixer2 votes

Ever tried to e right after using tp?

Kledaddy1 votes

oh yea... i dont wanna list all the bugs because it would take me too much time

Kurorade2 votes

fix my boi kled rito games..

GayFluffyUnicorn1 votes

I mean kled has way more and worse bugs that cost you kills but i dont bother anymore counting them all up riot doesn't care about a pure otp champ.

At this point i just refuse to play him. He is in desperate need of buffs AND bugfixes. Neither will happen.

Just have to accept one of my most favorite champs sucks.

DUDE BRO1 votes

Hail of blades sometimes doesn't trigger alongside W if unmounted. Kled will do his full W attacks just to see hail of blades is still sitting there unused.

Also, kled isn't invincible while re-mounting, dying during that isn't a bug.

14daysuspensionk1 votes

Warwick

More from Report a Bug

More by Kledaddy