[GAMEPLAY] Lissandra E projectile terminates on killing a champion
I reported a bug a patch or two ago where Lissandra's E projectile was terminating when killing large minions or monsters, and that seems to have been fixed (Thank you!). At the time, though, I didn't have a practical way of testing whether it was the case when killing enemy champions.
In a ranked game earlier today I R-Q-E'd the enemy Darius to kill him and get myself into the fight that was happening past him, but the projectile terminated upon killing him just like it had against large minions and monsters on the earlier patch. I once again don't have a practical way of doing repeat trials but I believe that this is still a problem.