Heimerdinger Turrets Failing to Re-target Structures
This has been a pretty bad bug for a while.
Turrets do not re-target to structures within their range when the original structures are destroyed. I know this kinda sounds complicated.
The biggest example I see is when I'm taking the T3 towers/inhibitors. I will put turrets between the enemy tower and inhibitor. They target the tower, destroy it, but then sit there and don't attack the inhibitor well within range. Is this intentional? The only way to "fix" this is to recast my turret altogether.
Thanks guys, keep up the good work!
Conflykt