Snow Day Gnar Animation is over-stretched [GAMEPLAY]

Laminar Flow·12/13/2015, 1:51:35 AM·23 votes·3,532 views

The boomerang catch animation on Snow Day Gnar is not exactly "bugged" but it is causing me not to enjoy the skin as much as I should. The animation uses the stretch effect on his hat to make it fall with him. This stretching effect is normally not visible on other animations in the game (1-2 frames), however, this stretching lasts around 3-4 frames. Note: this is not an issue in his other skins because his hat becomes detached from his head.

You can view the individual frames here or watch the video: HERE

To reproduce:

  1. Play Gnar
  2. Throw Q
  3. Watch as his adorable hat becomes silly puddy

I understand this might be a bit knit-picky but it is causing me not to enjoy this absolutely adorable skin as much. I hope something can be done to fix this.

12 Comments

Riotmoonstones12/13/2015, 4:32:17 AM22 votes

Hey Laminar Flow,

Thanks for the report! We'll take a look and see what's going on here first thing Monday morning. ^-^

Riotmoonstones12/14/2015, 7:30:52 PM4 votes

UPDATE: We looked into this, and we won't be fixing this, due to how it's barely noticeable at game height and speed. (Sorry that it's not the news you were hoping for, but wanted to let you know that we did take a look into this!)

Siachi12/13/2015, 2:25:16 AM2 votes

Interesting catch; I'm not sure if the cap could come off his head like the other skins (It'd probably look a bit weird for what should be a snug cap to come off so easily). Not quite sure of the technical details behind animations, so I couldn't offer any solutions.

Zakaria12/13/2015, 5:38:44 AM1 votes

gift me