xerath annoys the crap out of me with his range slightly longer. i have been killed too many times visually being outside his indicators and the spell effects when it is used... this needs fixing... either they need to put the actual range of the spell in the comments or remove the extra range from them.
riot does this on purpose too.
think about when they 'nerfed' elise rappel range. the way they stated was they slightly made it farther then indicated till people where getting better with that skill so then they reduced it.
its as if they give hidden power to their champions release or rework and when they get around to it they remove that hidden power.