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[Gameplay Bug] Mordekaiser's ranged ghost walks in melee range to buildings before attacking them

GbZeKamikaze··51 votes·3,763 views

Hi there, gentlemen and fine ladies.

'Tis my duty today to report this 100% reproductible annoying/gamebreaking/pesky bug with Mordekaiser Mordekaiser's ultimate, Children of the Grave.

When you obtain the ghost of a ranged enemy (like Caitlyn) and order them to attack a building, they will walk up in melee range to said building before attacking (thus losing their range superiority).

Steps to reproduce : Kill a ranged enemy with Mordekaiser's ultimate on them to obtain their ghost, then Alt + Click (or press R) to order them to attack a building. They will walk up to the building in melee range before attacking.

However, it is to be noted that the ghost operates normally otherwise (i.e. they will attack non-building enemy units at a distance if they can).

Issues : You will lose precious seconds while your ghost walks up to the tower (or Nexus !) and that makes it very hard to protect it.

Frequence : I've encountered the issue every time the situation arose. I do not know when the bug appeared, as I've picked up Mordekaiser only recently (a bit after the "rework") and the bug was already there. I clearly remember having no issue before the rework.

How to repair : I'd say look up the ghost attack IA, there must be a special clause with buildings that doesn't run the right way.

Thank you for your attention ! Have a good day.

17 Comments

Murderkaiser7 votes

Also:

  • Azirs ghost can't be controlled
  • When Ulting the enemy, it wont channel if enemy hides into bush. ( I though it was instantaneous?)
  • Ghost rather attack NPC (jungler creeps) rather than the champion i click him too...
  • Using R to control ghost doesn't register sometimes
  • Among many other things...
fred loue7 votes

No no. That's because Azir don't take orders from anyone. It's his other passive.

Ancestor0071 votes

Birds don't exactly have a big brain

Majeran02 votes

I just wanted to say that is really old bug.

MrRiZZaH2 votes

Never gonna get fixed together with Galio's ult that I've been reporting for years. Not meta : Not priority.

RicFKNFlair1 votes

very old bug, but ive been running mordekaiser a lot lately and have been reminded of it. rito plz

Paress1 votes

yeah I've played him a lot recently and I noticed it.

But it's very old, like all champions's ghost who just can't target inhibitors ...

KoKoboto1 votes

Ghosts are always stupid with there movement... so annoying when I command ghost to attack and its just walking around not doing anything and I have noticed the range walking up to tower glitch so often!

stevedoesmc1 votes

also is it me or does tower attack the ghost even when there are minions nearby

WolfBV1 votes

{quoted}

also is it me or does tower attack the ghost even when there are minions nearby

I think the tower prioritizes the ghost similarly to how it prioritizes cannon minions above other minions.

Tis a nice day1 votes

Same way it attacks Heimer's turrets or any other placed down object (eg. Zz'rot portal, although I have no idea why you'd do such a thing) before attacking anything else.

Summonerrr 11 votes

{quoted}

also is it me or does tower attack the ghost even when there are minions nearby

It prioritizes pets over minions, lame I know.

Decrit1 votes

...wait so it was not me messing up with commands, or some funky bug that delayed movement? AND I PLAYED HIM FOR 3 YEARS WITHOUT THINKING ABOUT A BUG?

gosh, i need a vacation. hope it gets fixed soon.

Raid Boss Morde1 votes

This bug has been out for a long time, but Riot hasn't fixed it. Mordekaiser actually has a LOT of bugs that haven't been fixed.

ArkenStorm1 votes

You know, I thought it was just me messing up the r commands, because that is not outside the realm of possiblity. I am glad this was noticed and I am glad someone else knows the power of Huedekaiser right now

xXKUR0S4K1Xx1 votes

Yeah Morde sadly has a lot of problems. Overall pet movement for all champs is pretty bad. His real problems are cast times though. His E has quite a bit of cast time but his ult is just ridiculous. I often hear the sound of the ultimate and then proceed to get obliterated because it did not activate because the enemy went out of sight or something 0.5 seconds after I activated it (slight overexaggeration).

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