Talon Q bug - High impact on gameplay
The attack and ability queue changes in the 7.14 patch seem to have broken Talon's Q. Before this, when you used your Q on any target, from range or melee, Talon would execute his Q then immediately follow it up with an Auto Attack. This was used in all of his combo's and relied on to proc his passive's bleed.
Since the queue changes in 7.14 there is a high chance that, after hitting your target with Q, Talon will completely stop, as if you had hit S, throwing off any combo you may have tried to execute. In the heat of battle and people flashing left and right and attempting to dodge attacks, something like this can cause you to either die due to Talon's sudden stop, or allow the opponent to escape an otherwise certain death.
I really hope you guys can look into this and fix it quickly, because as somebody who has played Talon for 5 years now, this makes him borderline unplayable.