[GAMEPLAY] Item/skill interaction - Runaan's and Ashe's Q
• Description: Buggy interactions with Ashe and Runaan's - When Ashe uses Ranger's Focus, she only shoots 2 Runaan's sidebolts instead of the 10 that she used to shoot, AND each of the two bolts she fires only does about as much as one of her Q's minibolts, so you're losing a ton of Runaan's damage when you use your Q
• Video / Screenshot: Notice how the first autoattack sends out two Runaan's bolts that do 39 damage, and once I activate my Q each attack order sends out two (instead of the ten that should be sent) Runaan's bolts that do a pitiful 7 damage (less than 1/5 the normal damage) http://gfycat.com/LoneJoyfulBarnowl
• Steps to reproduce: -Play Ashe - Buy Runaans - Use Q - Attack a group of enemies
• Expected result: In the last patch she would shoot a flurry of Runaan's bolts when she used her Q, each doing 1/5 of the damage of a normal bolt to make up for the increased number, and these bolts could target more than just 3 people because there were more than 3 projectiles
• Observed result: Only two Runaan's bolts are fired when Ashe's Q is active, but each bolt does 25% of the damage of a bolt when her Q is not active.
• Reproduction rate: 10/10
I also want to make it clear that this should be fixed by increasing the number of Runaan's bolts fired by Ashe, rather than by simply equalizing the bolt damage. Bring back the flurry of arrows that used to occur, it was really unique and cool! There are also some other weird bugs with it where it simply doesn't seem to be firing enough bolts in general - in the gfy I posted you can see me attacking the middle of three caster minions but for some reason only firing one runaan's bolt, when there were clearly 2 viable targets.