Introduced Azir bugs (Patch 5.3)
While I was playing as Azir and getting a feel for his kit after his changes, I quickly discovered that his R, the NO MELEE wall, was easily destroyed by Jarvan's Ultimate ability and Vi's ultimate ability. I remember in the past that when I used to play Azir more, neither of these ultimates would be able to reach me, because when they were about to, they'd always get knocked back. Jarvan, after being knocked back by my wall would then jump right through it with his ultimate. Vi on the other hand, was alot simpler.... Vi would literally just charge right through the wall regardless (I set up a wall in the jungle so that it became impossible to avoid it, then Vi ulted in and got straight through without any form of knock back effect) Another bug that I saw was that Azir's Q might have become a little bit derpy after the changes.(Sometimes when the soldier was right next to me, it wouldn't move when I commanded it to do so)