Gameplay bug: "teleporting" Nidalee
To put it simply this is not a new bug (pretty sure first time i had heard of it was around patch 4.17), it is however, the first time I've had a chance to experience it firsthand repeatedly in-game. The bug is both on the mini-map and on the field itself for the team facing the Nidalee. Nidalee will appear for a brief second or so in the last place she was seen by the enemy before entering the fog of war or a bush as well as where she currently is the next time she exits it in enemy vision while alive. because of this, skillshots are missed and even summoner spells are used up for no reason when the Nidalee can be anywhere between the enemy and the other side of the map. It is incredibly deceiving and does indeed affect critical moments of gameplay because of cooldowns, mistaken pings/calls, and the fact that it runs the risk of revealing the Nidalee on the mini-map as well. This needs to be dealt with as it can greatly affect the game itself as a whole and is very easy to use/manipulate for an advantage