[GAMEPLAY] Visual Bugs: Xin Xhao Q, Ashe Q, Invisible Skill Shots

TheAmethystFlame·3/4/2015, 3:47:07 PM·1 votes·525 views

Over the past several days, Ive noticed some odd visual bugs involving certain champions and a number of abilities.

XinZhao Xin Xhao: Over the past few games playing support Xin (Yes, I'm that guy that enjoys having fun in normals), I noticed an odd visual bug. When procing the third Q auto attack, the one that knocks up, the enemy seems to be knocked up, being unable to move or take action, but VISUALLY, the enemy does NOT get knocked up. Though this doesn't affect the game from a mechanical standpoint, it is very disconcerting because at first I thought the Q was simply not working. I feel like this bug could negatively affect players, as it might throw people off thinking the Xin's target wasn't knocked up. This would have an effect on gameplay for a character such as Yasuo Yasuo, whom fails to capitalize because possibly, he doesn't see the target get knocked up, and teamplay, where allies might not think to collapse because it looks like Xin's Q failed.

Ashe Ashe: This one I've noticed a lot. When playing as Ashe and periodically cycling between having the Q buff active and inactive, there are many times when the buff icon for it appears INACTIVE (no swirls on the icon) despite how it is actually ACTIVE (swirls on the icon). This has happened many times in game, and it's very confusing. I often find myself tapping Q several times to see if the Q is active or inactive when I need it to be. Even if the icon is showing that it is active, the indication will randomly shut off as though the buff is inactive.

Invisible Skillshots: This one I've noticed for awhile with the advent of the SR visual update and several champion VUs. There are times when skillshots, soon after being fired, visually disappear from view before striking a target or hitting max range. And no, every time this happens, it is not because of lack of vision or fog of war, the skillshot itself becomes invisible from view randomly. I most commonly see this on the following effects: Blitzcrank Blitzcrank Q, Braum Braum Q, Ashe Ashe R, (these three of the projectile disappear, but still have the visual trail effect following the invisible projectile. This creates the illusion of the skillshot generally seeming to be shorter than it actually is. Most recently, this bug has occurred in a particularly troublesome way, on Nidalee Nidalee Q. Nidalee's Q Javelin becomes completely invisible, leaving no effect trail, about one-quarter to half-way through its projectile path before becoming completely invisible. Though i have not seen this in Rift yet, i DID experience it last night on Howling Abyss during an ARAM. The prospect of invisible Nidalee spears, as you might imagine, is a very scary thought.

I hope some of these issues are addressed soon. Thank you.

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