Same number of attacks but different damage output on towers? And more. [Bug][Code]

Freezman·11/7/2015, 8:43:41 PM·1 votes·526 views

1006 hp

http://i.imgur.com/GCUYQw6.png

1007 hp.

http://i.imgur.com/IJyV9aq.png

Same runes and masteries, same stats. 5 attacks.


Additionally I've noticed if you let the AI attack the tower on its own then it will most of the time (~80%) get 4 attacks in and randomly (~20%) get 5 attacks, which is weird on its own.

But if you cancel the animation you get 5 attacks in fairly consistently (~50-60%) of the time. Which should not happen because canceling the animation does not change the attack speed.

Might have something to do with the fact that olaf's AS changes as he gets hit by the tower so canceling the animation forces the system to update the AS faster? idk. Would love to hear from someone who works on stuff like this.


Another thing is that the smite icon and the altar buff icon are reversed in the images.


If you'd like me to dig for replays I can do that. But it would take me time so that's why it's "upon request" lol.


Cheers.

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