Potential Kled visual bug on third hit after cancelling an auto with W passive up
In the most recent patch, there was a bugfix that lets Kled cancel autos without starting his W passive. However, now when you cancel that auto, the third completed autoattack has the animation of the fourth hit, in addition to the fourth hit. This makes the animations a hard way to figure out if I still have my passive up.
I've noticed this both when mounted and dismounted.
For completeness I'll include repro conditions:
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Be Kled with W off cooldown
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Cancel your auto
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Auto three times
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Notice that the fourth hit animation goes off
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Auto the fourth time
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Notice that the fourth hit animation goes off again
It happens most of the time for me, but I haven't heard it from other people (maybe they don't notice it)