Even after fix, Donger does not work properly and no announcement has been made in the patch notes.

Eye of Oblivion··29 votes·11,362 views

Hi, I see that you have fixed the duration on Heimerdinger's E stun and the W double cast bug. However, there are still several uncorrected problems. Here's a list:

  • Heimerdinger Q does NOT proc Rilai unless it is ulted
  • Heimerdinger Q does NOT proc aery, unless it is ulted.
  • I therefore suspect other runes might not work properly on him neither (electrocute used to proc if the ennemy got attack by 3 different turrets of Heimerdinger, to be verified)

Since there is : -> no changes in the way runes proc in the patch notes -> no mention at all of Heimerdinger Q being unable to prock these two elements

I would please ask if this is what was intended of a fix and if Heimerdinger will be reverted to normal. If these changes are intended to the way these elements proc, then logically they should have applied to Zyra's minions as well, which is not the case.

Thank you for your time, a response would be highly appreciated.

  • Wolfeis

EDIT:

After observation on the subreddit r/heimerdingerMains, I noticed the R-> Q apparently does not scale with AP anymore. This is also rather major.

Q also has no description of it's damage and health. Dark Harvest no longer procs from Q.

https://www.reddit.com/r/HeimerdingerMains/comments/a3q7av/heimys_e_is_no_longer_broken/

19 Comments

Carrie Pigeon7 votes

Other bugs in a post I just made 1.) Turrets no longer proc Aery, Dark Harvest, or Rylais. 2.) RQ turrets cannon attack (AA) don't scale with AP. This means at rank 1 it will only do 40 damage per hit. Tested this in practice tool with 1022 AP Rank 3 Q does 159 damage while RQ rank 1 only does 40 per auto. Makes RQ even more of a joke to use. 3.) Only the first rocket hit can proc Dark Harvest. This means if someone is at 59% HP and each does 10% HP Damage it doesn't matter if the other 4 hit as it simply will not proc.

Eye of Oblivion2 votes

3.) Only the first rocket hit can proc Dark Harvest. This means if someone is at 59% HP and each does 10% HP Damage it doesn't matter if the other 4 hit as it simply will not proc.

That's intended. Because it is all part of the same ability.

Carrie Pigeon1 votes

[{quoted}](name=Wolfeis Redfang,realm=NA,application-id=LqLKtMpN,discussion-id=cRw8XxEH,comment-id=00010000,timestamp=2018-12-07T08:48:56.082+0000)

3.) Only the first rocket hit can proc Dark Harvest. This means if someone is at 59% HP and each does 10% HP Damage it doesn't matter if the other 4 hit as it simply will not proc.

That's intended. Because it is all part of the same ability.

Oh whoops I am a big ole chump.

HeimerLmao1 votes

They did earlier though. I got a 100 to 0 once just from w with dark harvest.

Eye of Oblivion4 votes

I would like to add that Liandry's torment still does not proc on Q neither, but that is a NORMAL interaction. It never has unless we are talking about the beam.

Dracocrash1 votes

[{quoted}](name=Wolfeis Redfang,realm=NA,application-id=LqLKtMpN,discussion-id=cRw8XxEH,comment-id=0000,timestamp=2018-12-06T22:29:10.660+0000)

I would like to add that Liandry's torment still does not proc on Q neither, but that is a NORMAL interaction. It never has unless we are talking about the beam.

Thats probably a bug though, if it applies rylies, it should apply spell effects, and therefore liandaries. So either his turret should apply both, rylies and liandaries, or nothing.

Eye of Oblivion1 votes

I disagree, unlike Zyra his turrets are stationnary and can last a long, long time. Rilai is fine and even recommended vs melee but if we add liandry to it, it will simply become absolutely broken.

Bruticus442 votes

@OP electrocute still works normally as before.

Heimerrhoids2 votes

I can adapt around rylais and aery not working with turrets, but the ulti q AAs not scaling with AP is game breaking and I'm frankly disappointed with the attitude of riot. In their heads they have done the bandaid fix already and I expect that is all we Heim mains will receive.

Abuse me2 votes

[{quoted}](name=Wolfeis Redfang,realm=NA,application-id=LqLKtMpN,discussion-id=cRw8XxEH,comment-id=,timestamp=2018-12-06T22:27:42.933+0000)

Hi, I see that you have fixed the duration on Heimerdinger's E stun and the W double cast bug. However, there are still several uncorrected problems. Here's a list:

  • Heimerdinger Q does NOT proc Rilai unless it is ulted
  • Heimerdinger Q does NOT proc aery, unless it is ulted.
  • I therefore suspect other runes might not work properly on him neither (electrocute used to proc if the ennemy got attack by 3 different turrets of Heimerdinger, to be verified)

First of all, i see no issues with that, nerfs to heimer are WAY LONG OVER DUE, they should keep it as it is, also as far as I am aware rylai and Aery procs of spells you cast. Dont see issue here? Your turrets arent you. Yeah I know that you cast those turrets. Who cares? You arent putting in any input into gameplay beyond pressing Q. No aim needed. I think this is a good change and should stay as it is. If nothing else, it doesnt make top lane heimer obnoxious impenetrable fortress unless he actually hits his stun.

Since there is : -> no changes in the way runes proc in the patch notes -> no mention at all of Heimerdinger Q being unable to prock these two elements

I would please ask if this is what was intended of a fix and if Heimerdinger will be reverted to normal. If these changes are intended to the way these elements proc, then logically they should have applied to Zyra's minions as well, which is not the case.

I agree Zyra should get same treatment as heimer.

Dracocrash2 votes

[{quoted}](name=Abuse me,realm=EUNE,application-id=LqLKtMpN,discussion-id=cRw8XxEH,comment-id=0004,timestamp=2018-12-07T12:53:21.407+0000)

First of all, i see no issues with that, nerfs to heimer are WAY LONG OVER DUE, they should keep it as it is, also as far as I am aware rylai and Aery procs of spells you cast. Dont see issue here? Your turrets arent you. Yeah I know that you cast those turrets. Who cares? You arent putting in any input into gameplay beyond pressing Q. No aim needed. I think this is a good change and should stay as it is. If nothing else, it doesnt make top lane heimer obnoxious impenetrable fortress unless he actually hits his stun.

I agree Zyra should get same treatment as heimer.

yeh Heimer ult not scaling of AP is totally an okay nerf, it's definitely not going to ruin the champ completely.

//////////S

If pets don't apply spell effects, then not only zyra, but morde R, elise spiderlings, ivern's daisy, malz voidlings, maokai saplings, shaco's box would have to be nerfed for consistency. Nah. Pets are supposed to apply spell effects.

Abuse me1 votes

{quoted}

yeh Heimer ult not scaling of AP is totally an okay nerf, it's definitely not going to ruin the champ completely.

And? I am serious, and? Heimer ruins top lane for years now and nothing has been done about it. Whats the issue here? You dont want to get fucked over just like we did every time we faced one of those cancers? Feels fucking terrible

//////////S

If pets don't apply spell effects, then not only zyra, but morde R, elise spiderlings, ivern's daisy, malz voidlings, maokai saplings, shaco's box would have to be nerfed for consistency.

I agree. I completely agree. Nerfs all the champions that are objectively uninteractive and requrie less mechanical skill because they push the requirement of positioning and aiming onto ai. I see no fucking reason for this game to have champions that function like torbjorn or engineer. They are statistically, boring to play, annoying to play against and generally unbalancable across the elo ladder. Whats the point of those champions? To be annoying? Thats the big idea?

CornOnTheCobalt1 votes

So you're saying that 40 damage from an ultimate all the up until level 11 is okay? Even if it sucks to play against top lane it is still absurd that an ultimate ability does that little damage, making it useless.

Abuse me1 votes

But making your opponent useless through constant harass with no way of fighting back, being impossible to gank and having 0 counterplay in melee matchups on lane where 70% of roster is melee is fine by your standarts? I honestly dont give a shit how bad heimer is, if he is still picked more than 0 times with his current kit, I will consider him annoying bullshit that has no place in the game.

WaRLaX2 votes

Riot, can we get a response?

Minimac20002 votes

Are you absolutely sure heimer turrets applied rylais before this patch? I know zyra plants do, but I love heimer and I didn't think they did before either?

TheUnknownBg4 votes

As a diamond heimerdinger main/otp I can ASSURE you that turrets applied rylais slow before the patch. They didn't proc liandries but they applied the slow from rylais. And now they don't :( I hope they will fix this. The only thing I hate about heim is how his bugs directly affect his gameplay potential. They genuinely nerf him. Unlike many other champs that have mostly visual bugs, heim has lots of bugs that if they were fixed it would buff him by a lot.

savagejen1 votes

A bug is not a nerf. If they are going to nerf something, it should be documented so people know it's not just a bug.

DinwComplex1 votes

When exactly you are going to fix these major bugs? If its difficult, cancel the changes and bring back the old patch heimer...

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