Darius E not behaving properly

UberNat·3/5/2015, 10:42:44 PM·3 votes·790 views

The first link up there is showing how it currently works. It works in two parts. Part one is tagging all enemies and in range for pull when it is first casted. Part two is the animation and pulling them. You used to be able to flash between part one and two, the way spells work in the game. But now, you can not. Flashing, or using any sort of dash between Part one and Partt two still reults in you getting pulled

Here is a video of how it used to be: https://www.youtube.com/watch?v=G7xLjXMeJQk

Anyways, been like this for a long time and it is pretty frustrating

4 Comments

mtAkFzLsUS3/5/2015, 10:53:48 PM1 votes

Good.

Squidblimp3/6/2015, 1:04:19 PM1 votes

This happens to me, but when I FLASH as well! It basically wastes my flash, since I flash completely out of range and then randomly get pulled back after I complete the flash. This needs to be fixed.

RedTrinketGoneHa3/6/2015, 1:13:46 PM1 votes

Trist's jump is a dash, not a blink so it's working fine.