MacOS 64 Bit Requirement in 2019
So I decided to test League of Legends' 64 bit functionality using the -no32exec on my Macbook (Since MacOS is going 64-bit only in September 2019), and apparently, League fails to run in a 64-bit environment, not only that, but attempting to enter a game in 64-bit results in the game client never booting up, although it still says that you're in a game. This results in you pretty much getting locked out of league of legends whenever you try to enter a game.
While I do want riot to make a 64-bit game client for macOS to solve this, I can understand why they might not, given how costly and time-consuming it is and how messy it's going to be to cross a 64-bit and 32-bit game client.
Is there still hope that they will fix this problem though? I still want to keep league around [cass-cry]
EDIT: Here's the error logs. https://imgur.com/xMxE6Ju