Shaco's clone can't attack wards/etc, Bug??
Is this intended as counterplay or is it a bug?
Azir's soldiers can attack wards, why can't shaco's clone?
Is this intended as counterplay or is it a bug?
Azir's soldiers can attack wards, why can't shaco's clone?
So I asked the designers responsible for the vision system - it is not intended that clones / pets (tibbers, morde ghosts) can't attack wards, however for tech reasons they aren't currently able to. Apparently it would take a decent amount of effort to fix for a somewhat marginal gain, so it's likely to remain this way for now.
They wanted to make sure I pointed out that we may choose to revisit making that change in the future though.
Thanks for the post!