Ever since reworked Death Recap a significant amount of players are failing to connect

Fictitious1267·9/17/2019, 3:16:23 AM·1 votes·510 views

Ever since the reworked Death Recap was introduced (July 14th if I'm not mistaken), players have had trouble with the game launching. This required them to end process on 3 or 4 processes before rebooting the client, and rejoining the game. Most players I've played with did not know how to do this, which resulted in the majority of those games being remakes, and them getting leaverbuster.

I wanted to point out what I believe is the cause of the issue. I believe it's the new Death Recap, as the problem started that same week of the patch. I am posting today because it's still persistent in games today 2 months later. I have noticed the frequency of remakes dropping from 1 out of every 2 games, to maybe 1 out of 5, but it's still far too common. I can't attribute the drop to the developers addressing the bug, as it's possible that players have just learned how to deal with it more efficiently.

So, please Riot, can you put some effort into improving the quality of games, so I, and all other players, do not sit through long queue times and dodges just to have our games remade far too often? The remakes also ruin autofill protection.

If you cannot figure out the issue (I am assuming that you are working on it, since it's so prevelent), then why have you not simply reverted Death Recap until it's functioning properly? Perhaps you have not tied the issues to each other?

Thank you.

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