[Gameplay] Summoners Rift (Beta) is too large.

Reidless·11/19/2014, 4:33:13 AM·2 votes·531 views

With the new update to SR, there have been some cool additions to it like the jungle monsters, but the overall size of the map has increased. Although I believe it takes the same amount of steps to get from one side of the map to the other, the walls, turrets, and ground seems to be zoomed in.

Let me try to explain better, in center of mid lane (where the minions start fighting at the beginning of the game) there are 8 entrances. 2 river side entrances, 4 side entrances outside of the river entrances, and 2 main entrances straight down the lanes (where the towers are). While standing in the center of the mid lane, you cannot see all the entrances. Another champ could be standing within the vision of "Fog of War" and you could not see him without moving your camera in that direction. Since you can't constantly be moving your camera around all of the entrances, ganks come super easy. I am playing with the camera zoomed out as far as it can go, but it feels like I should be able to zoom more, so I can see all around my champ up to the "Fog of War".

In the old SR, you could see more of the entrances and more around your champ.

I cannot get a side by side picture of this as the old SR isn't accessible. Maybe I'll try on another server.

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