Bug for Tristana's Rocket Jump

Nary 5050··1 votes·739 views

I have had an increasingly frustrating time fighting Trist in lane. Champions with stuns or snares CANNOT stop Tristana's jump. Even though, she has been hit.

For example, Tristana gets CC'd by a Leo or Annie and the jump continues through regardless. Tristana will remain stunned throughout her jump and even land stunned, but the jump itself won't be stopped or interrupted [before she jumps] by CC. So, the animation for her jump continues through duration the CC and less than a second, after she lands, she walks away like nothing happened in the first place.

Is anyone else having this problem?

6 Comments

Mimy1 votes

Tristana will remain stunned throughout her jump and even land stunned, but the jump itself won't be stopped or interrupted

Did the change something last time I remembered.. I remembered being snared and Id fall strait to the floor stunned... then again.. hmm idk

Nary 50501 votes

Nope. Trist will continue in the air with the snare still around her.

Catastrop1 votes

It's working as intended. Only Knock-ups and Knock backs can cancel it, otherwise, all other forms of CC take effect once she lands.

Nary 50501 votes

It's a jump, not an invulnerability move. CC of all kinds should cancel it. I've seen her jump through silences and snares, within less than a second of being hit with the CC. If only "knock ups and knock backs can cancel it," there is a problem. Champs, like Bard and Reksai, can be CC'd out of their "jumps", i.e. their tunnels. Why isn't it the same thing for an ADC with escapes, like Tristana?

Catastrop1 votes

Because I'm quite sure it has a cast time. Cast times can't be interrupted by CC, the only way to stop it is by killing the person before they finish using it. However, once the jump has started, air-borne displacement will stop it i.e Knock Backs and Knock Ups. Bard's "jump" is different, as it's not really a jump, he's basically just ignoring the terrain and walking through it so he's still vulnerable. Rek Sai's is a channel, those can be interrupted by CC.

Bionic Avian1 votes

This happens on her and Ez. There's really not much you can do about it, but a trist can be stopped by any displacement mid-air. That's the only way to stop her jump once it's started.

More from Report a Bug

More by Nary 5050