Arcane Shift Is Uninterruptible?
So I had this happen to me in a blitzcrank game recently, and I've found it in some videos online where cc that should interrupt abilities and keep champs locked down, such as blitz's grab, will physically move ezreal, but won't interrupt the casting sequence for his arcane shift. Basically meaning that with the proper timing, an Ezreal can cast his jump, be caught by a grab, and then finish jumping out.
If that's how the mechanics are supposed to interact, then fine, but it seemed fishy to me, so I thought I'd mention it.
has already been casting his E, a split second before
's Q reaches him, he will be able to get out.
Same thing applies with roots and some if not all other forms of crowd control.
's Q while the casting was already in effect.
's ult is the same way,
's W is the same way..