3 Heimerdinger bugs

HerroReeShin·4/12/2015, 1:58:14 PM·1 votes·697 views

I have collected video proof of 3 different Heimerdinger bugs. Sick of them not being recognized, will be reposting this each and every day until the bugs are at the very least acknowledged.

2 Comments

Vaati0064/12/2015, 9:18:18 PM2 votes

While providing video proof of these bugs is awesome, its useful to have a better description of what actually is happening on-screen and what the bug is... so, here's my breakdown of the video:

  1. At 0:09, when the big turret fires the shot immediately before its beam attack, the recoil animation doesn't fully play. Maybe a symptom of the bug, maybe a clue to help hunt it down? Seems fishy to me! Anyway, Heimer's big turret fires its beam attack at 0:12, as Riven is nearing the edge of its range, but afterwards it just sits there not shooting the minions nor Riven after she comes back into range (or maybe she never left its range and its super bugged? dunno).
  2. This bug sounds very plausible from what I know about programming, however I'd like to see better footage before I'm completely convinced that it's a bug. Specifically, I want to see the turret actually attacking an inhibitor, regardless of how it happens (because I don't know/remember for certain if it's supposed to or not). If you have this clip in the video showing the turret ignores inhibitors, and another clip showing the turret attacks inhibitors, then beyond any doubt one of those clips shows bugged behavior.
  3. In the 3rd bug the very last shot from the big turret is visually fired at Fiora but she takes no damage and the slow is not applied (heimer's big turret applies a slow with its attacks, except not the beam). This happens at 0:59 in the video, the shot immediately after the turret fires its beam.

**So, as far as my personal conclusions for these 3 cases:

  1. I agree with you, there's a bug in there somewhere.
  2. Requires more evidence before I'm convinced, but sounds plausible.
  3. I agree that this is also somehow bugged.**
HerroReeShin4/16/2015, 3:00:22 AM1 votes

Thanks for the reply. If I find more video evidence I'll post it. Sad thing is, these aren't even all the bugs! His turrets will also ignore Heimer's target, or will switch targets at random. If you read his tooltip it says that the turrets will try to focus his target, and will if possible all focus the same target. However, ever since his (4.4?) nerfs in turret aggro, it's extremely inconsistent in what target will be fired upon. Another bug, which I've only noticed recently, is that his turrets will keep attacking enemies far outside their range, and will keep attacking that enemy until they die.