[GAMEPLAY BUG] Elise Rappel

Night Striider··1 votes·615 views

I'll start by saying I'm not 100% sure if this a true bug or not but noticed it in a game a few patches ago.

As Elise and in spider form when pressing "E" to Rappel after being within Graves' smokescreen AoE my screen was still being effect by his smokescreen. Being in spider form and having rappelled into the air (off the map/out of the smoke AoE) my screen was still affected by the skillshot. Again I'm unsure if this is intended to be this way but it's something that happened to me (though I have no visual proof). I hope I explained this well enough.

12 Comments

Pheonixwish1 votes

Pretty sure invulnerability doesn't cause your champ to go "offscreen", the xy coordinates stay the same. Since the smokescreen isn't damage or even hard/soft cc, you'll still be afflicted. Same thing applies to Noct's ult.

Not saying it might not be a bug, but it makes some sense.

Night Striider1 votes

Well by "offscreen" I just mean that she rappels out of the smokescreen. Visually the smokescreen is in a circular pattern covering the ground within a certain radius. However Elise rappels on to a invisible crane flinging herself into the air much like a notorious Spiderman.

Pheonixwish1 votes

In-game, that's just a z-direction movement. It doesn't make sense in real life, but she's still technically right where you first cast Rappel. Where else would she be on the map? A unit can't have no location.

Night Striider1 votes

I understand this but if this is the case then the same should apply to Fizz when he E's. I mean when he uses this skill nothing affects him at all including smokescreen, so how does that make sense?

Pheonixwish1 votes

If that's true then either everything I said is invalid, Fizz is overpowered, or Riot needs to fix something.

Night Striider1 votes

Well I mean we can all agree Fizz needs to be taken out of the game lol His E technically removes him from the map entirely (mechanically speaking and not visually)

BLACK REALM GOD1 votes

that's exactly what it does. he's the only champion that does that besides shaco.

Night Striider1 votes

Right, it's broken and OP lol

BLACK REALM GOD1 votes

nah. it's part of his kit. he'd be worthless without it. you just have to buy a little movement speed and magic resist to counter him early game and he'll never take off as long as you dont let him flap on top of you.

BLACK REALM GOD1 votes

that's why yi is never in alpha.

Night Striider1 votes

As a Yi main....This really gets me lol There have been many times where I have been hit by projectiles while in Alpha XD I wish I were joking. The Alpha Strike icon is even in the buffer bar when these instances happen.

Terchio1 votes

This is definitely true. Seen it many times. Bug? I dunno. Generally, Graves' Smokescreen is underwhelming anyways in my book, and I can't say other champs don't do the same, nor that it's way off compared to other effects on Elise. She takes things like DoTs and tethers through Rappel. And I don't know what other examples there are of champions not effected by Smokescreen, but I'd guess Fizz actually is effected by it, it's either hard to see it or has a naturally small window (because Fizz is always moving/so mobile).

Even if he isn't effected at times, it could be because he's only effected if he is over the cloud and was in the cloud pre-hop, like Elise would be in Rappel. I also want to say that I think Vlad is effected by smokescreen when pooling through it, which would be another similar instance of a disappearing champion model in game. I don't think that the skill is bugged, necessarily, but wouldn't be surprised if it turned out it wasn't working as intended, either.

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