Blind is not affecting some autoattack augments.
Now, I could be hallucinating something fierce here. However, I'm pretty bloody positive blind would cause things like this to miss before.
And hell, even if these aren't bugged and have been working as intended for the entire time, this is bloody inconsistent. I don't think it's near the near-randomness of what's affected by a Jax E, but...c'mon.
Tested the following... Vayne: vs. Tumble modifier, Blind has no effect. Basic attacks were blinded normally. (Damage + W proc) The first example may have been a dud: I'm not sure if the blind ran out before the AA. However, the second looks correct. This should not be right, as the wiki states that physical damage modifiers will miss as well.
Ezreal: Blind has no effect. (Damage in full) Did the smart thing here and just tested the Q instead of AA + Q. Again, I don't think this is right. It's an autoattack enhancer that applies physical damage enhancements. It...should miss in full.
Gangplank: Blind has no effect. (Damage + passive) AA + Q was easier to test here, as GP had to be in melee range anyways. Still having the AA miss + Q hit, though. In short, same as above, though if i'm not mistaken, his Q counts as a melee attack. Which, if it does, makes things even more confusing, considering...
Kayle: Blind is half effective (Block physical portion of ranged attack. Magic damage goes through) Makes sense, given the mechanics of blind. Blocks the physical, not the magical.
Nasus: Blind blocks all damage. (autoattack + Q) This...makes sense. But seems completely contradictory to Gangplank's Q.
Have not tested Teemo blind.
Am I just tripping something fierce, or did the fix screw up blind even more?