[GAMEPLAY]Not sure about SR, but in Howling Abyss the 40% AP isn't being factored into building dama
Just played a game as Azir and I noticed I was only hitting the structures for 53 damage with more than 700AP. I also noticed an enemy Teemo not hitting for much despite being absolutely loaded on AP as well.
It made the game a gruelling 65 minutes and no one could quickly push after a team fight because their attacks were essentially bouncing off the turrets. This needs to be fixed NOW.
Edit: I'm betting the Sejuani W change broke it.