Rotation Error around Enemy Fountain

Zaryelle·5/19/2016, 5:47:34 AM·1 votes·324 views

This error is not really a problem because it won't affect most games, but I could see it affecting a game that is very close and you're about to finish near fountain. Once you know about this error it's easy to avoid, but that doesn't mean it's not still an error that could affect other things to do with collision, and I've had to waste flash a few times just because of this error.

Error: Standing near the edge of the enemy fountain as close as possible, then rotating to walk in the opposite direction (away from fountain) will push you into the fountain.

**Possible Cause: ** The only reason I could see this happening is the champions' models not being centered on their origin or their collision detection is not 'centered'. If they are indeed centered, then rotating your champion would have 0 effect on your 'position'. However, standing on the edge of the fountain and rotating, you will clearly see they are not centered because it will push you into the fountain.

It is a minor error I know, but it's existed since I first started playing. I'm afraid it would require a lot of work to change all the models or collisions to be centered in the actual center of the champion, but this is how models and collision should be made anyways to prevent errors such as this one..

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