BIG List of Ongoing and Prior Glitches, Exploits, and Bugs

WormMaggot·10/31/2018, 5:32:41 AM·2 votes·2,225 views

Hello I made a prior post to this on the other board about the games lack of balancing and issues with the balancing of the game from Champs to game progression to outright unfairness to the ranked matchmaking system. All i ask is to at least be heard and talked to from a dev. about these ongoing and previous issues with the as i spoke to customer support and they said this is the only way to address these major issues me and many others face time to time and daily. These problems cost us matches time and effort we shouldn't have to spend if the game was properly balanced and taken care of. I understand not everything is a simple fix and some issues may tanks weeks, months maybe even years to fix but I'd like to address some of these issues here to hopefully maybe have some fixed to prevent future matches for myself and others to be costed do to bugs and exploits in the games mechanics and Champions. Like i said prior on the other post i have some video and had A LOT of video that i had to delete for space on my computer of weird bugs glitches and outright exploits used on this game that make our ranked system skewed and unfair to the majority that simply wants a fun and fair game. I will list some of the issues I have and my friends have faced over the past 3 years playing this game almost daily. I must also add we have some ways and ideas to balance and make the game more fair and easier and better for all of us players if we are able to be heard from a dev. Like i said not everything is black and white and some things will and probably will take months to fix maybe cant be fixed or things may not be done but here is a small portion of bugs exploits and glitches we have experienced over the years of playing this great game which we want to see grow to be better than we knew before.

  1. Thresh's lantern is a HUGE part of his kit considering the ability can help engage and disengage also even shield allies and get your adc or teammates a quick way in and out and a safe way to shield them for some damage. A MAJOR issue i noticed that NEEDS to be hot fixed which should be simple is how his lantern is impossible to grab if enemy minions sometimes even ally minions are on it. I understand minion blocking is part and a fair balance to game mechanics but its pretty unfair when i click a lantern over 12 times and i cant grab it because of a few minions blocking my escape so i die and suffer because of this bug that should be a simple fix or hopefully is a simple fix.

  2. Heimendinger's turrets on many occasions i have noticed attack an enemy and continue to attack enemy's all the away across map and I've seen this happen well over 5 6 maybe 7 times costing me and the enemy team games. I've seen it attack from bot to top lane from bot 2nd elo tower to enemy base and all over.. it just keeps going and attack till its destroyed which is HIGHLY unfair to anyone even if it is the enemy team.

3.Trundle's E i have had on one occasion and i still have the video although HILARIOUS it is game breaking it would pin an enemy into the wall like a stun and prevent them from doing anything. THAT'S BAD! although funny as all hell even to the enemy but bad it can actually do that...

  1. Urgot's ult one time got me across map... i went to back and when i backed he ulted and i went back to base during the middle of the cast and it grabbed me from base pulled me across map turned my screen black and crashed my game... costed us the match and that was my promotions match as well... I sadly do not have game footage of that glitch because of my game crashing it prevented me from recording it and it glitched out on the recording. Although this happened only one time it was a game changing glitch that costed me and my team the match and I GOT A BANNED OFFENSE FOR LEAVING THE MATCH AND WAS SUSPENDED TO DO A GLITCH I COULD NOT CONTROL!

  2. Tristana and A LOT of champs that can leap I've noticed can just leap out of stuns while other champs can not... ESPECIALLY Tristana and Ezerel. Why is their E able to get out of a stun yet i cant flash out of a stun? Recently I've been playing Leblank and she has a leaping w and or can w back to her launch location and i get stunned and i cant w back or even w away? some champs its works others it doesn't?

  3. A graphical glitch I've encountered MANY times to is with the spells where it kind of doubles over itself it has an overlay of the spell to level up kinda like a outline around the ability and you are unable to level up any abilities so your forced to leave game restart just to be able to level spells. i noticed this happens a lot more often on Kiasia for some odd reason.

  4. The red flower and how it can launch you over walls i noticed with some melee champions when u hit it even though u are on the side of the plant it launches you into the air instead of over a wall or backwards its like you stay still which costed me matches before.

  5. I noticed problems with minions and towers where sometimes say if u have super creeps pushing for a win out of nowhere they stop focusing the tower and start not attacking or standing still or start walking off to chase minions when previously they were just on the tower. Maybe its a mechanic i don't understand? and how they act? or is it a bug issue? Also with towers sometimes I've noticed even when out of range of the tower it sometimes can still stay attacking you yet other times it seems they don't attack at all when your clearly in range. I may still have the clip in my Hard drive but i had a clip of a bot tower attacking me all the way in river and i don't mean it attacked and i flashed away and it traveled with me i mean it literally had a hit range to bush in river bot lane. Another issue with minions to is sometimes when an enemy attacks you the minions don't stack them or attack them when I'm sure the mechanic in the game is if your in minion range and you attack a champion the minions are suppose to stack that enemy champ. It always happens to me but sometimes it doesn't? is there something I'm missing from that mechanic?

  6. Akali being able to leap across map with her E if a enemy backs or teleports and u happen to hit them at the end of the duration allowing her to fly across map.

  7. Sion's Q has MANY ISSUES so does his passive with the balancing of the game with the new rune Demolish. Sion for YEARS NOW can still Q in a bush and u cant even see he is casting the ability... I've heard complains on this for YEARS already with nothing done. Maybe its just a thing that gives him a strategic advantage that you guys don't want to fix and that's understandable but another issue with his Q is even when your not inside the outline of his q and your just outside of it it still knocks you up? why? your not even in his hit box so why does it still hit us? Also his passive with the rune Demolish is BROKEN A HUGE EXPLOIT! my friend can just run down lanes and literally execute himself for the tower and manage to pillage tower after tower after tower... can die 40 times win the game because he can just keep going and his passive procs Demolish which it shouldn't after his death. I've noticed to Lux's hit box for her ult and q are the same u wont even be in it you'll be well on the side of it and it still manages to hit box you.

These are just some of the many issues we face daily and sometimes rarely but never the less THEY ARE GAME CHANGING ISSUES! a lot of these especially thresh Sion's hit range and Heimer's turrets attacking across map IS NOT OK as for it lost me and i'm sure others a lot of games because of these issues. I and my friends have some ideas as to curb these drastic problems which we would love to discuss with a dev. Like i said before on this and my other post all we want IS TO BE HEARD... that's all we want out of this is to at least be heard to know we are cared for as part of the community as how it feels lately is that we are being brushed aside and shooed off to never address or have these game breaking bugs and issues fixed.. Thanks for reading this again if a dev. can get around it it a reply and a chance to chat with a dev. WOULD MEAN A LOT to us and we would be more than glad to help at least stir up some ideas to maybe combat these issues as we have more than just these 10 issues. Thanks Riot hopefully speak to someone soon.

4 Comments

KirbyCake10/31/2018, 7:04:07 AM2 votes
  1. It should be intended like that for thresh to be remotely balanced, only support in the game that can save an adc from half way across the turret.
  2. It's not actually doing damage, its just an animation bug.
  3. Horrible pathing causes that to happen.
  4. Happens on pretty much any ability that locks on to the target and if you're recalling to base it will still hit you.
  5. The abilities actually do work differently.
  6. Never seen it ever
  7. Doesn't seem like a bug
  8. Just horrible minion coding
  9. Works like any other ability, not a bug. If you are near turret you can flash under turret and they can't stop themself.
  10. Pretty much most abilities work like this.

Now how about we focus on some game breaking bugs such as

  1. Sona switching targets with auto attack quickly while casting power chord can make her completely unable to auto a target until you attack another target first.
  2. Sona's ult does not actually stun people sometimes.
  3. Karthus passive sometimes has q jam out for 2 seconds straight which is a big deal considering the first few seconds after dying is the highest chance of you killing the opponent back.
Laurënt10/31/2018, 7:56:15 AM1 votes

The skill level-up bug usually happens with champions that can evolve abilities. This only occurs after they have evolved/level-upped their abilities. It is, however, only a visual bug that does not prevent you from evolve/level-up your next ability. If it does somehow intertwine with the way the menu functions, perhaps you should try evolving/leveling your skills using "Ctrl+Q/W/E/R/".

The rest of this list are known mechanics that are either not an issue or have little impact on gameplay.