[GAMEPLAY] "Pseudo Auto-Attack bug"

Boneyear1·3/15/2015, 6:27:42 AM·2 votes·312 views

I'm sure you've all seen this when orbwalking/stutter-stepping/auto cancelling.

Basically if you cancel the animation within a window of a splitsecond on a ranged champion the projectile will fire and appear to hit the target but do no damage. Any earlier and the projectile won't fire and no dmg will be done as expected, any later and the projectile will fire and do dmg as expected.

This is kinda like the now-fixed flash bug. Either singed should flip you or you should flash, not both. In the same way either your autoattack should fire and hit, or not fire at all.

  1. Begin auto attacking a minion/champion
  2. Right at the apex of the auto attack, command move away

If done correctly you should see the auto attack animation, but when it hits it does no damage.

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