LF jungle gold/plat to play with. our goal is diamond. we are saiyan warriors
friendly top-god here. ive decided i wont play ranked anymore without a jungle-friend that is on the same page as me, trained by me, coached by me, and plays how i want him to play not because he is forced to, but because he wants to win and he agrees with my methods and he believes that my methods and my strategy for victory is strong and powerful. Me and my jungle-friend both just want to win, and i believe i have powerful and effective strategy plans for victory. I want to use my ideas and my tactics and my strategy plans in ranked games so we can DESTROY THE PLEBS LAID OUT BEFORE US.
My strategy plans arent just about me, i cant do it alone. My plans require my jungler to be on the same page as me and it requires him to also believe that my plans are powerful.
Mmm so yeah. that explains it pretty nicely. im just looking for a jungle-friend who shares my view and reads this strategy im about to write and thinks its strong and wants to use it with me. simple enough
so... heres what im going to do. i will quickly (thats a lie) explain overall the current jungle-strategy i have created. I craft many plans and ideas, some of them i think are strong, some i dont know how good they are and i need to test them. i have many ideas, this is just one of them i will share. i may want to try my other ideas later, but for this moment, this is the current main-dea i want to try
ALRIGHT. so here it is. ill explain the current jungle-strategy i want to use in my ranked games for "right now".
i usually like to go nasus-god top. i feel nasus combos really good with amumu (and if amumus taken, sej is good into amumu). amumu here isnt even about the cc (but dang thats good too), amumus damage is beast with my build. with my build amumu is a tank-god and damage-god
heres preferred runes hopefully your not on new account so you have many runes. but ill work with the runes you got. but the runes are not "that important" because a little extra power in runes wont save us from a cuck botlane, and if our botlane is good then we already won even if you play with 0 runes lol. so the runes itself dont matter "that much"
with that said heres preferred runes for amumu attackspeed reds, scaling HP or scaling armor yellow, scaling mr blue, scaling CDR quints
mastery- 5% armor bush speed 8% healing guardian strength ages 2% dmg 3% dmg 2% vamp bounty
build- cinderhulk, merc or tabi, rod of ages, warmogs, rylai, randuins or visage
now heres my main jungle strategy focus points when we are ingame
- the warding path the warding path is something i do on most junglers (when i play jungle) as like my "standard power plan" the main central theme of your mindset and resolve in our games will be what i call the "warding path". most of your plays and actions will take the warding path in mind. "if i do this, can i stay on the warding path? or is it good to drop the path now and focus on other stuff?". Normally after 15 minutes you drop the "warding path" but its good for the first 15 minutes to max your power
after i fully explain you will understand what the warding path is. the warding path is a way to max your EXP and GOLD flow while helping out mid with wards too. i used to just powerfarm then i realized the warding path is a stronger way to do it.
so heres the warding path its fairly simple. get the green smite item for wards to do the path. you do 2camps > place 2 wards > then 2 more camps. it can start with krugs or gromp, both work fine. so the full path is either krugs > birds > ward > ward > wolves > gromp OR gromp > wolves > ward > ward > birds > krugs
you want to ward the same 2 locations. heres the 2 strongest ward spots. after 20 minutes you start warding new areas, but first 20 minutes this is usually the best 2 ward spots
the 2 long bushes right next to midlane. i call those the "mid bushes". you want to ward the mid bush near your blue (which can be done over the wall easily), and next there is a ramp near your other mid bush (near your red). on this ramp you ward directly below the ramp where the water and ramp touch. this ward lets you see multiple gank paths. if you just warded the mid-bush you would only see one gank path. this ward is a little tricky to place, a good way to do it is you can see on the ramp there is a tiny "wall", and you want to place the ward so that tiny "wall" is pointing right at your ward. your ward is half a teemo from the wall, but try not to directly touch the wall that sometimes gives reduced vision
after finishing the path, you recall and repeat and do it again. always recall after each path to refill your wards. the wards last so long, 2 minutes, that they stay up forever. it gives our midlaner pretty much a maphack
the warding path lets you fully farm and increase your own power, while also taking a few seconds to ward mid. the mid wards help your midlaner ALOT, and the wards come so fast that it you gives your midlaner almost full vision starting at 5 minutes, and that vision lasts basically the whole game
imagine taking a normal midlaner in your elo, and then giving him a maphack? thats basically what my strategy does. it boosts your midlaner to the next level
ill take you into a quick custom to show you the ward locations before we ranked
- powerfarm for 15 minutes. and only take plays that are free i want you to mostly powerfarm to 15 minutes, doing the warding path, this secures your own power
after 15 minutes you can focus more on ganking.
ganks before 15 minutes arent easy unless enemies are bad. if you see a gank chance before 15 minutes that looks free, then go for it
a mindset you want to have is "only take plays that are free". if you see a 100% free play, then go for it. But if you think a play has any risk, then i dont want you to try it. I do not like to take risks in my games, we win through our minds resolve. We stay calm, we dont take risks, we look for free plays.
after 15 minutes of powerfarming, you can start focusing on ganking since you will be very strong.
im top-god so im fine. and mid gets alot of help from your wards so hes probably fine.
but what if botlane feeds? heres my view on that
my view is if we have a cuck botlane, then no amount of help can save them. if you gank and get them ahead, they will just cuck-dive the tower a few minutes later and throw it away anyway. there is no cure for a cuck botlane. our best plan is to 100% focus on our power ALWAYS, and if botlane is cucks then just ignore them and let them be cucks
in the 30% of games where we get a cuck botlane, we can probably still win half if we make ourself strong and try our hardest. but we auto-lose the other half. so thats 15% of games lost
and for the other 70% of botlanes, they will likely be half decent, meaning we prob win. for my strategy me+you+mid gets strong, while botlane may be cucks. and if our botlane isnt cucks then its pretty much a free win at that point
so pretty much i expect to win 85% of games if i have a jungler who understands my strategy and we both are on the same page and we focus on making ourself strong. and we ignore our botlanes if they are cucks. 70% of botlanes will be able to survive basically giving us a free win, and we will lose half of the 30% games where we get cuck botlanes. Overall thats still a 85% winrate, easy diamond freelo bruh
- the tilt is realz i believe tilt is real in this game playa. and i like to tilt my toplane enemy. so i want you to NEVER come top. i want zero ganks and zero help i want to solokill my enemy to tilt him (actually, usually i get kills 1v2). many times i kill the enemy toplaner+their jungle ayyy lmao pretty much, if i solokill my enemy a single time (with no outside help. all from my own god-skills) it will pretty much tilt him off the planet and its a free easy win at that point. usually i am able to solokill my enemy with nasus, which tilts him even harder, since nasus is supposed to not win lane, unless your a god like me
- early pathz ah i forgot heres the best early path i found for amumu thats pretty safe and i think its real good you start red > birds > crab > crab > wolves > gromp > recall if you do this you complete your warding item and can begin the warding path. so you give your midlaner the maphacks real fast
add my smurf KAOKENTAKE if your interested also. if i add you i might not remember who i added so just say hello if you see me on ill be playing later today. posting this now tho so my future playing-friends read and let me know if they interested in fighting beside a fellow SAIYAN WARRIOR